To be honest I cant think of one example in any game where the player characters had the same gradual resistance build up as monsters.
To be honest I cant think of one example in any game where the player characters had the same gradual resistance build up as monsters.
Poor Maid's Misfortune FATE in Upper La Noscea. The Couerl paralyzes you from time to time, but after the 3rd or so attempt, your character will "fully resist" the Paralysis.
Same thing in Amdapor Keep with the last boss and the Disease breath.
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