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  1. #31
    Player
    Victor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    665
    Character
    Victor Lindark
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    In my opinion CON makes a much better WHM, and I think it should be without doubt that that is the road SE is going to take it.
    (0)

  2. #32
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    I think THM makes the better WHM as it's AOE is better for Curing and Buffing the party. CON makes a better BLM with a tighter AOE for nuking. While CON does have Cure, Protect, Shell and so on which are traditionally seen as WHM spells it has a lot more BLM staples within the Class like Ancient Magic for starters and all the elemental nukes.

    It seems to be it would have been better to just rebuild them both and assign the appropriate spells to each one. Send Cures and buffs over to THM and put Sacrifice and Umbral spells on CON or save them for DRK.
    (2)

  3. #33
    Player
    Speeral's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    263
    Character
    Speeral Olbodra
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    I gotta say i can't believe how childish some people are being. Im not quiting every post there is way to kuch to quote.

    First no one is being wiped, yoshi said he is avoiding that at all costs check his letters proof is tyere.

    Second we the playerbase voted in vast majority for specializations so quess what you're being pigeon holed into a job role based on tue jobs specialized abilities.

    Thirdly the armoury system is not beong scrapped

    Fourthly as the game stands unless you or your party is engaged in combat you can switch on the fly. With eventually the ability to have your skill bar pre set. Yoshi comwnted on that in am interview which you can go check.

    Fifth these changes are necessary to give us the player clearer goals and roles because we cried about the current system which was free to give us the ability to really create our own playstyle.

    Literally from everything being done we the playerbase base are getting everything we bitched and moaned for from all of the mmo's out there. We wanted "mounts" they are coming, housing is coming, we voted for instanced dungeons and open world pve, its coming. We wanted some sort of pvp its coming. The community raged for artifact gear its coming. We screamed about enhanced battle effects its coming. We begged for changes in the battle system their coming. This list goes on and on.

    Yoshi and him team are working on this with our input and using their vision to present amd give us a ffziv being built with the llayer in mind. If its not your thing well to bad so sad deal with it or find something to your liking its as simple as that. The game is being built for th ps3 launch and future longevity not for our the llayer bases now wants. We are playing a game in mid development and it'll be ready when its done.

    So really just about everyones cry for change has been heard amd we'll see how things turn out when they afe implemented and that is all we can do!

  4. #34
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Balbanes View Post
    Again and again and again with the wild speculations. Why don't we wait until we KNOW how jobs work first?
    Here's the fundamental difference between how we both see threads. I didn't post to speculate; I posted to stop something from happening. The job system isn't final and I'm posting to stop this before it gets out of hand.

    Cairdeas is right, jobs don't need to be locked to one class for white mage and black mage. It may be true for all classes but it is especially true in the case of the mages. We must have access to both, because there is not a fair way to do it with 1 job locked to Thaumaturge or Conjurer.

    Quote Originally Posted by Eldaena View Post
    1) I wouldn't say the armory system is really being built upon. It's more like if you use the job you're covering your class with a sheet and poking holes in it for you to fight through. You gain new discipline from fighting through those holes, but you are unable to do some of the fancy tricks you knew before.

    2) Just because you don't have to unlock or use the job on the class you like. doesn't mean you shouldn't be allowed to have a job to unlock and use that you enjoy. They need to make the game fair. Just like when we started we had several classes to choose from. Now we have all worked on those classes only to be told that the advanced filter for it may strip away pieces of the class you enjoyed and highlighted what you were sort of 'eh' about.
    I completely agree with your assessment.

    Quote Originally Posted by Reika View Post
    Did they ever say you could switch jobs from anywhere?
    No, they didn't.
    (0)

  5. #35
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Locking 1 weapon/class to 1 job will just equate to fail in the end. I hope the Dev team has seen this by now.

    Quote Originally Posted by Neptune View Post
    No, they didn't.
    I didnt think they did
    (0)
    Last edited by Reika; 07-15-2011 at 12:38 PM.

  6. #36
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Wait wait.... people want to have choice, then they want to be made to play certain ways because everything was too similar...... then they don't want to be pigeon holed?

    Besides just equip nukes/macc and mab abilities and dont equip white mage job. Thats the beauty of class vs job system. If I'm on a weapon that I don't enjoy play the job from, you can be sure i'll have raise equipped even on my melee class.

    EDIT HERE -> I should say though, I hope they let you equip jobs on multiple weapons. Who doesn't want to wear badass gear from their favorite themes class on different weapons.
    (0)
    Last edited by Volsung; 07-15-2011 at 12:56 PM.

  7. #37
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Speeral View Post
    I gotta say i can't believe how childish some people are being. Im not quiting every post there is way to kuch to quote.

    First no one is being wiped, yoshi said he is avoiding that at all costs check his letters proof is tyere.

    Second we the playerbase voted in vast majority for specializations so quess what you're being pigeon holed into a job role based on tue jobs specialized abilities.

    Thirdly the armoury system is not beong scrapped

    Fourthly as the game stands unless you or your party is engaged in combat you can switch on the fly. With eventually the ability to have your skill bar pre set. Yoshi comwnted on that in am interview which you can go check.

    Fifth these changes are necessary to give us the player clearer goals and roles because we cried about the current system which was free to give us the ability to really create our own playstyle.

    Literally from everything being done we the playerbase base are getting everything we bitched and moaned for from all of the mmo's out there. We wanted "mounts" they are coming, housing is coming, we voted for instanced dungeons and open world pve, its coming. We wanted some sort of pvp its coming. The community raged for artifact gear its coming. We screamed about enhanced battle effects its coming. We begged for changes in the battle system their coming. This list goes on and on.

    Yoshi and him team are working on this with our input and using their vision to present amd give us a ffziv being built with the llayer in mind. If its not your thing well to bad so sad deal with it or find something to your liking its as simple as that. The game is being built for th ps3 launch and future longevity not for our the llayer bases now wants. We are playing a game in mid development and it'll be ready when its done.

    So really just about everyones cry for change has been heard amd we'll see how things turn out when they afe implemented and that is all we can do!
    You know man.. I gotta say you are out of order posting this here. What do you have to gain by attempting to brush others aside or tell them their concerns don't matter?

    I was the first person to speak up and point out that the game is being redesigned for the absent players. You have taken a loose grasp of that concept and run very far with it. My point in bringing that up was that we current players are not going to be enjoying updates typical of a released game with content updates, gear updates, etc. The dev team is redesigning the game to free it of flaws. That is not what we are concerned with in this thread. The dev team needs to pay respect to the 600,000 people that bought FFXIV by fixing it's flaws. We are not asking for content but for an assurance that they won't ninja-wipe our characters with their simple choices.

    It is in fact a ninja-wipe if you, like me, put in 6 months of leveling to get your Black Mage to cap and the dev team decides, totally without merit, that you are now playing a healer. The dev team can solve this problem and they should. Fixing the standing flaws of this game does not give them a license to be lazy in their thinking or an excuse for altering people's characters that they've leveled. It's not a reason to say you can't give BLM and WHM to both mages and only lock 1 job to one class in other cases. That works better for some jobs than others and they need to think about it very carefully, and take a really long time thinking about it before they make some choices that will impact the playerbase unnecessarily.

    I'm asking for solutions. If the dev team decides they're going to do something that's going to screw people over, they need to make amends. All they have to do is let people alot their bonus points however they want, instead of wiping them, give people a free capped job if they're unhappy with what the dev team decided, etc. So don't tell people to quiet down.. support the idea of proper service.
    (1)

  8. #38
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Volsung View Post
    Wait wait.... people want to have choice, then they want to be made to play certain ways because everything was too similar...... then they don't want to be pigeon holed?

    Besides just equip nukes/macc and mab abilities and dont equip white mage job. Thats the beauty of class vs job system. If I'm on a weapon that I don't enjoy play the job from, you can be sure i'll have raise equipped even on my melee class.
    You're not talking about the same people in your first statement. The people that said things were too similar never asked for the Armoury system. They did want to be pigeon holed all along. Those kinds of people do not exist in the numbers that could support FFXIV's continued development. It's not a case of people drifting on the winds like you suggested.. there are two distinct groups of people, one of which far outnumbers the other.

    I like your thinking on equipping, but this unfortunately is not in your hands as you presume. Decisions made by the dev team will have a huge impact on this scenario.. unless they promise to support classes, classes will fall by the wayside and get "nerfed". What if Conjurer nukes only did half the damage of BLM nukes? See what I mean? We need support from the dev team on this issue before things get out of hand.
    (0)
    Last edited by Neptune; 07-15-2011 at 01:03 PM.

  9. #39
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    If you planned on playing a mage for the long run and you don't have both at 50, you will "suck" anyway. Cause both are kinda relying on cross skills that only one or the other has. Not having both at 50 makes you more like half a mage that you could be. So if you wanted to play as a mage(either WHM or BLM style) you should rank both to 50 anyway.
    (1)

  10. #40
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    ummmmmmmmmmmm anyone think con = red mage? which was a white and black magic user.... >.>?? and did have raise abilities I think. They may not used white mage as a name. just wait. please.
    (0)

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