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  1. #1
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201

    Soo I decided to try out PvP

    And everyone is teleporting about like they all got blink spells...
    Is pvp always this laggy?
    I went from full hp to dead without knowing it
    (0)

  2. #2
    Player
    Fayo's Avatar
    Join Date
    Sep 2013
    Posts
    150
    Character
    Fate Li
    World
    Gilgamesh
    Main Class
    White Mage Lv 70
    I did around 500 pvp match and this never happen to me... It's an issue with your connection or something
    (0)
    Last edited by Fayo; 04-27-2014 at 03:25 AM.

  3. #3
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Everyone else in my group said they were superlaggy as well

    In PvE I'm never laggy, I don't even get the usual lag people get at titan but PvP is just insane how laggy it is
    (0)

  4. #4
    Player
    Emblemelite's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Campbell Soup
    World
    Goblin
    Main Class
    Archer Lv 50
    63 matches yesterday no lag, no one complaining about lag
    (0)

  5. #5
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    It seems the entire server was laggy and not only the pvp itself, at least for me.

    Also I've now played more than 60 games and I gotta say I'm starting to enjoy it now that I've learned how to survive longer than 5 seconds haha
    (2)

  6. #6
    Player
    Kantei's Avatar
    Join Date
    Apr 2014
    Posts
    123
    Character
    Kantei Shiva
    World
    Siren
    Main Class
    Carpenter Lv 50
    Keep with it. It's very rough for healers and ranged who are new to PvP. Healers have like 10 seconds each round at first to find their flow and figure out what works and what doesn't.

    For healers who are new to PvP, I like to pair them up with BLM's. And any new ranged to our shell is usually supported by top notch healers.
    (0)

  7. #7
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Kantei View Post
    Keep with it. It's very rough for healers and ranged who are new to PvP. Healers have like 10 seconds each round at first to find their flow and figure out what works and what doesn't.

    For healers who are new to PvP, I like to pair them up with BLM's. And any new ranged to our shell is usually supported by top notch healers.
    I'll let my black mage friend support me haha
    The part I like being a healer is just like you said, we have 10 seconds to figure out how the enemy is approaching it and need to change tactics based on that. Makes some games super easy and some games super hard!
    (0)

  8. #8
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    I'm gonna use my own thread as a thread to ask ppl for advice

    Do you reckon the ilvl 70 pvp staff is better than my relic atma 5/9 books completed
    (0)

  9. #9
    Player
    Kantei's Avatar
    Join Date
    Apr 2014
    Posts
    123
    Character
    Kantei Shiva
    World
    Siren
    Main Class
    Carpenter Lv 50
    All depends really, most likely your atma weapon is stronger until i100 PvP weapon.

    But trading in too much morale can be a mistake. Morale counts as both your attack power, and defensive power.

    As far as I can tell melee and tanks can get away with running without morale gear in each slot, could be a huge mistake for healers though.
    (0)

  10. #10
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    Probably the worst PvP I've played on any MMO, and I've played a lot of MMOs. The latency and terrible position detection are a real deal breaker. When I'm smashing on a WHM, and he hugs the walls and runs back and forth, it looks like he's just phasing through the wall sometimes. Sudden changes in direction while sprinting make people appear to stop, run in place for a moment, and then zip off in the direction they actually went. It is atrocious. Skills don't go off when keybinds are pressed, multiple times. I give it a 2/5, for effort.
    (0)