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  1. #1
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    Quote Originally Posted by Spuffin View Post
    yes all of those are copy paste not just from 11 but other mmos as well... that is my point. 11 was just as good as every other mmo out there but no other mmo had such a hard core pve aspect. so they have realized that there 14 game has failed and need to revert back to "ff11" meaning "lets just copy paste from every other mmo like we should have but using our final fantasy elements"...
    I completely disagree with you once again spuffin... From the Interviews/letters I don't get that they are grabbing so much from XI and bringing it to XIV... In fact even with your job naming statement Yoshi-P isn't changing our current class names but instead making in where we unlock ADVANCED classes that MIGHT be named traditionally(so we can be a more defined role and not all of us seeming the same just different weapons). The other way is kinda like a skill tree where choose our specialization(with not exactly having a "Skill Tree"). Sounds like to me They are solving the issue they they how while still creating a unique experience. Unlike the old team that just put on blind folds and sat at a computer.
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    Last edited by Akumu; 03-09-2011 at 01:47 PM.
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  2. #2
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    Quote Originally Posted by Akumu View Post
    I completely disagree with you once again spuffin... From the Interviews/letters I don't get that they are grabbing so much from XI and bringing it to XIV... In fact even with your job naming statement Yoshi-P isn't changing our current class names but instead making in where we unlock ADVANCED classes that MIGHT be named traditionally(so we can be a more defined role and not all of us seeming the same just different weapons). The other way is kinda like a skill tree where choose our specialization(with not exactly having a "Skill Tree"). Sounds like to me They are solving the issue they they how while still creating a unique experience. Unlike the old team that just put on blind folds and sat at a computer.
    Yeah because these aggro indicators, exlcamation marks above NPC's heads, and lack of mob behaviour, and deletion of character collision, all of which are features added or removed by the new development team are such improvements to the game.
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  3. #3
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    Quote Originally Posted by gifthorse View Post
    Yeah because these aggro indicators, exlcamation marks above NPC's heads, and lack of mob behaviour, and deletion of character collision, all of which are features added or removed by the new development team are such improvements to the game.
    All of which you stated is debatable and far from the point(or are being debated). I for one like the aggro indicator and exclamation points. For the lack of mob behavior im glad i don't have a sheep on my ass anymore while im trying to complete my leve but fail because i can't AoE attack the mobs because it keeps following me.
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