Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 86
  1. #21
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Spuffin View Post
    That is what I had said lol..

    AND they are improving the game by slowly bringing back FINAL FANTASY 11 game mechanics and features if no one has noticed... slowly but yet surely this game will revert back to it's 11 state.
    Be specific? I can see small, common MMORPG concepts, but as far as FFXI I do not see anything they added that is like FFXI. So please be specific, do not just do empty statements, back it up with justifications. Also I misread your previous statement and read it backwords lol, my bad.
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  2. #22
    Player
    DarkRain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    378
    Character
    Atreyu Nightstorm
    World
    Diabolos
    Main Class
    Marauder Lv 50
    i do agree with everyone accualy. FFXI was a great game. I played it for allmost 7 years. Abyssea KILLED 11! That and the dumbing down of CoP and most everything else. I was hopeing 14 would be everything i loved also in 11 , UI , ease of functions , great comunity , and crazy adventures. But 14 is lacking that a little bit. Dont get me wrong i do like 14 it looks great but i just feal like as was stated above Se sorta decided to make a round wheel square. To score this game Epic all you would have to do is take everything from 11 tweek it a bit change a few things but keep function generaly the same and add the new world and story , mobs , quests. I love how you can change jobs on the fly , i like how theres no subjobs , i like how you can build your Chr the way you want it. But if you take all that then add the key functions from 11 you would have a damn fine game!
    (0)

  3. #23
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Well for me new and original does not always mean better. You can see SE tried so hard to make FFXIV different from FFXI that they also left out a lot of things that made FFXI great and a success.

    I am not saying I want FFXI-2 but what I do want is a great game and if FFXI did something that was great and worked well then there is no reason why SE can't look at that and then update it and make it better. I think that is what a lot of people are getting at when they say they want things from FFXI. It's not that they want a direct clone but just something that worked really well then it is up to SE to improve upon it.
    (0)

  4. #24
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Hmm.. Well, you're right. It's not XI.

    So..

    Why then do we have the same character models as we did in XI?
    Why then do we have some of the same items/reagents as we did in XI?
    Why are alot of the spell names and effects identical to what they were in XI?
    Why is the general art style the same as it was in XI?
    How come I always see chocobos?
    Why does running around outside Gridania feel oddly like Yuhtunga/Yhoator minus the tonberrys?

    I can answer all six... It's Final Fantasy, that's why.

    There are things that just worked in XI. Why recreate them or remove them from the game completely?

    Bringing something like skill chains and magic bursts into XIV doesn't make it any more XI than having a chocobo does. It may however make it more Final Fantasy than it currently is.

    They need to put things into this game, period. I can't think of anybody that doesn't agree with that statement. Now what things those should be, well, that's different. I'd rather they start from the pool of things in XI than other games as far as content. I'd like them to look at games other than XI for things like interface.

    This game is an expansions worth of content shy of having the content most games have upon release.
    (0)

  5. #25
    Player
    DarkRain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    378
    Character
    Atreyu Nightstorm
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    Well for me new and original does not always mean better. You can see SE tried so hard to make FFXIV different from FFXI that they also left out a lot of things that made FFXI great and a success.

    I am not saying I want FFXI-2 but what I do want is a great game and if FFXI did something that was great and worked well then there is no reason why SE can't look at that and then update it and make it better. I think that is what a lot of people are getting at when they say they want things from FFXI. It's not that they want a direct clone but just something that worked really well then it is up to SE to improve upon it.
    well said excatly on point!
    (0)

  6. #26
    Player
    Bita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    72
    Character
    J'bita Saiga
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I hope i'm not getting off subject here but the world of Eorzea is not as breathtaking as Vana'diel. If there is one thing i hoped that they would bring from fffxi it was the variety of landscapes and zones. Not to mention how realistically the environment was placed. I'm not pleased with the way The Black Shroud bleeds into Thanalan. It is almost like walking deep in the lush amazon then you stumble upon a badlands. There isn't even a tree line!
    (0)

  7. #27
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bita View Post
    I hope i'm not getting off subject here but the world of Eorzea is not as breathtaking as Vana'diel. If there is one thing i hoped that they would bring from fffxi it was the variety of landscapes and zones. Not to mention how realistically the environment was placed. I'm not pleased with the way The Black Shroud bleeds into Thanalan. It is almost like walking deep in the lush amazon then you stumble upon a badlands. There isn't even a tree line!
    My wife and I were talking about that exact same topic today, that as well as mobs in the zones making sense for the environment.
    (0)

  8. #28
    Player

    Join Date
    Mar 2011
    Posts
    768
    Battle regimens don't suit this game's combat system at ALL. They were supposed to be the "casual" answer to skillchains but it's a cumbersome and poorly thought out feature (like a lot of the things that make FFXIV "unique").

    Again, I don't want FFXI-2, but if it works, use it. As we've seen SE is not going to make bank purely on special snowflake trying-too-hard-to-be-different ideas. Give me a new game and a new adventure but don't give me something that's actually FAR WORSE than it's nearly 9 year old predecessor.
    (0)

  9. #29
    Player
    Discordia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    138
    Character
    Mio Kuromi
    World
    Siren
    Main Class
    Marauder Lv 63
    Quote Originally Posted by Ranka View Post
    Just to state, I am not talking about Yoshi P or the team behind FFXIV. I think they are doing a awesome job overall. I am talking about players who keep wanting stuff from FFXI. Prob should of just edited this in, but whatever. <.<
    I agree with most of what you said.

    The players that shown the most interest in having an "FFXI clone" are in the minority, albeit a very vocal one. The first polls has proven that majority of players (more than 50%) have never played FFXI before.

    I do not disagree with the notion that some elements of what made FFXI unique and work well should be looked at more seriously and maybe to incorporate it in some interesting way into FFXIV. However, I left FFXI because there were many things wrong with the game. I've played many other MMO games and they all had something unique and interesting to offer and I think SE shouldn't ignore this fact. They would do well to largely protect what's unique about FFXIV while researching into what made other MMO games more successful and then incorporating some ideas from those titles into this game without copying and pasting the exact idea code for code.

    But this discussion is relatively dangerous to have with the community way after the release date has past. I don't want to see SE "bow" to pressure from the community and do whatever it asks because majority of the time when that has happened in the past with many other games, only disaster followed.
    (0)

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Why then do we have the same character models as we did in XI?
    Why then do we have some of the same items/reagents as we did in XI?
    Why are alot of the spell names and effects identical to what they were in XI?
    Why is the general art style the same as it was in XI?
    How come I always see chocobos?
    Why does running around outside Gridania feel oddly like Yuhtunga/Yhoator minus the tonberrys?
    Things like this(besides the chocobos which is like a ff mascot and spell names) It just shows how confused the old dev team was in trying to make a new experience.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast

Tags for this Thread