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  1. #1
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80

    Suggest: Tank/Healer bonuses limited to "in progress" DF join

    I'd suggest Tank and Healers, will get their bonuses only if they join DF with "in progress" option selected.

    That because if a tank or healer leaves for any reason from a started duty, all the duty is compromised by the difficult to get a replacement.
    (4)

  2. #2
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    wouldn't really care since i always choose in progress anyway.
    (3)

  3. #3
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    They need to fix in-progress queues first. I can't count the number of times where a FC mate asked for help in-progress, I check the box, and then get stuck with a new group that's trying to form (and then suddenly I'm the scumbag for repeatedly hitting cancel when I'm trying to help an in-progress group not abandon).
    (10)

  4. #4
    Player
    Icefall's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    101
    Character
    Neriya Fior
    World
    Sargatanas
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Lyrinn View Post
    They need to fix in-progress queues first. I can't count the number of times where a FC mate asked for help in-progress, I check the box, and then get stuck with a new group that's trying to form (and then suddenly I'm the scumbag for repeatedly hitting cancel when I'm trying to help an in-progress group not abandon).
    Yeah, something wonky is going on with instance matching currently. Last night and tonight I got an 'in progress' 0/4 dungeon, but on entering it was completely empty of party members and not even started. Tonight after being sorted into the same empty run twice in a row, I stayed around to see if it would fill. It filled us to 3/4, 2 dps, 1 healer (myself), but then it stopped searching. One of the dps dropped and immediately it went back to searching for party members, but stopped again after replacing the dps.

    Myself as well as other FC members have also experienced the inability to help a friend in progress who lost someone. It just puts us into fresh parties even though they are searching and we check the in progress box.
    (1)

  5. #5
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    Quote Originally Posted by Lyrinn View Post
    They need to fix in-progress queues first. I can't count the number of times where a FC mate asked for help in-progress, I check the box, and then get stuck with a new group that's trying to form (and then suddenly I'm the scumbag for repeatedly hitting cancel when I'm trying to help an in-progress group not abandon).
    Yes I was tankless in two runs recently, and even when I got someone I know to queue in progress they ended up in fresh runs.
    (0)

  6. #6
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lyrinn View Post
    They need to fix in-progress queues first. I can't count the number of times where a FC mate asked for help in-progress, I check the box, and then get stuck with a new group that's trying to form (and then suddenly I'm the scumbag for repeatedly hitting cancel when I'm trying to help an in-progress group not abandon).
    They need to do a check, based on how close the party is to the end, and how long left on the timer. Between two dungeons that have 2/4, the one with less time on the timer should ALWAYS take priority IMO, that run is far closer to failing than the other. As for 0/3 and 2/3, that should also be dependent on the timer IMO. If the group for 2/3 is at the final boss with 30 minutes compared to the 0/3 group that's either at the first boss or still at the entrance to the dungeon with 40 minutes left, the 0/3 should take priority since they'll come the closest to failing due to their location and the timer.
    (0)

  7. #7
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    So... make it so that tanks/healers all queue but decline anything that's not in progress? Or accept but go in and afk, waiting for a kick then join in progress?
    (2)

  8. #8
    Player
    Muzy's Avatar
    Join Date
    Dec 2013
    Posts
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by OPneedNerfs View Post
    So... make it so that tanks/healers all queue but decline anything that's not in progress? Or accept but go in and afk, waiting for a kick then join in progress?
    Amazing how often people fail to truly think an idea out and the possible consequences, huh?
    (10)

  9. #9
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    The reward for joining in progress is getting the dungeon's final reward sooner than entering the dungeon from the start. That's why I think most prefer to join in-progress at least.

    If anything, the reward should go just to those in need who had to put the most time into the dungeon, not the least.
    (2)

  10. #10
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    How about just making these 'rewards' worth something?
    Off topic I know, forgive me.
    (0)

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