Huh? I can't remember the last time I had to give a tank a few seconds to gain enmity.
Huh? I can't remember the last time I had to give a tank a few seconds to gain enmity.
No, seriously, I really don't remember the last time I had to hold back to give a tank time. Heck, my LX runs usually involve my buffing right off the bat and still not pulling aggro. The only time I pull aggro is if I straight up attack before the tank ever touches the enemy.
And that's exactly what I'm talking about, you're giving the tank a few seconds to land a hit first so you don't pull aggro. I can't believe I'm actually having to spell it out because that is the exact widespread "give tank a few seconds to gain enmity" signal that anyone should be able to realize. At it's core you're giving him a few seconds before you make a move for him to hit first, so you don't pull.No, seriously, I really don't remember the last time I had to hold back to give a tank time. Heck, my LX runs usually involve my buffing right off the bat and still not pulling aggro. The only time I pull aggro is if I straight up attack before the tank ever touches the enemy.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



