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  1. #1
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Huh? I can't remember the last time I had to give a tank a few seconds to gain enmity.
    (1)

  2. #2
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Viridiana View Post
    Huh? I can't remember the last time I had to give a tank a few seconds to gain enmity.
    Adorable, playing dumb doesn't make any points.
    (0)

  3. #3
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Huntington View Post
    Adorable, playing dumb doesn't make any points.
    No, seriously, I really don't remember the last time I had to hold back to give a tank time. Heck, my LX runs usually involve my buffing right off the bat and still not pulling aggro. The only time I pull aggro is if I straight up attack before the tank ever touches the enemy.
    (1)

  4. #4
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Viridiana View Post
    No, seriously, I really don't remember the last time I had to hold back to give a tank time. Heck, my LX runs usually involve my buffing right off the bat and still not pulling aggro. The only time I pull aggro is if I straight up attack before the tank ever touches the enemy.
    And that's exactly what I'm talking about, you're giving the tank a few seconds to land a hit first so you don't pull aggro. I can't believe I'm actually having to spell it out because that is the exact widespread "give tank a few seconds to gain enmity" signal that anyone should be able to realize. At it's core you're giving him a few seconds before you make a move for him to hit first, so you don't pull.
    (0)