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  1. #11
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Danbo05 View Post
    Although it'd also be nice if Odin and KB gave random Atmas.
    This is off-topic but does Odin not drop atmas if he's in the right zone? It's technically a FATE and if he spawns in, say, Central Shroud, I'd imagine with 100+ people, someone would get an atma. o.o
    (0)

  2. #12
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Raenryong View Post
    NMs are fun, but without any kind of claim system or zerg limitation, they are just mindless zerg content. It's a difficult thing to fix.
    Maybe if the NM pop up as a NPC in the open world. Then the first party who click on it get moved into an instance where they fight the real NM while the NM NPC in the open world vanish again
    (0)

  3. #13
    Player
    Danbo05's Avatar
    Join Date
    Apr 2014
    Posts
    440
    Character
    Project Ziek
    World
    Exodus
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Lyrinn View Post
    This is off-topic but does Odin not drop atmas if he's in the right zone? It's technically a FATE and if he spawns in, say, Central Shroud, I'd imagine with 100+ people, someone would get an atma. o.o
    Not saying its not impossible, but it'd be nice if the Atmas were also a guaranteed drop, considering Odin/KB have such a long respawn time.
    (0)

  4. #14
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    only.. NMs are existed in FATEs atm.. and no real purpose.. :O
    (0)

  5. #15
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Raenryong View Post
    NMs are fun, but without any kind of claim system or zerg limitation, they are just mindless zerg content. It's a difficult thing to fix.
    Well no claim system is what the community wanted. I believe if there are enough NM spread out then it wouldn't be like Odin or Behemoth. Also they make the NM's with actually tactics like Shanotto or Trails it would cut down the mindless zerg.
    Quote Originally Posted by haseo0730 View Post
    The very long and rare spawn timer is the real problem with those FATE NMs. People don't want to miss out on this opportunity to fight Odin or Behemoth, thus overloading the server. If this crappy spawn timer goes away and 1.0 normal respawn timer replaces it (including the additional 4-5 NMs being implemented back in the game and spread out to their respective zones), then the problem with overloading will be solved in an instant. The worst heavy load you'll have will be equal to those during the beast tribe area after the reset
    The key issue with those two is only one is up at a time so the entire server runs to it. I think starting with 20 NM, not displaying FATE on over world map, and spawn times from 4-18 hours would help this problem.
    Quote Originally Posted by Gilraen View Post
    You do know that there are already NM Fates of several, if not all, of the 1.0 NMs. I've fought some of these NM Fates in chasing atma (haven't gotten any... T,T ). So you want more NM Fates? I think we have enough as is, if not too many. Fates don't feel all that special, more would cheapen them even more, if that makes sense.
    FATEs feel cheap because they aren't rare. Making them rare by spawn timer would make them feel unique.
    (0)

  6. #16
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    double post ><
    (0)

  7. #17
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Felis View Post
    Maybe if the NM pop up as a NPC in the open world. Then the first party who click on it get moved into an instance where they fight the real NM while the NM NPC in the open world vanish again
    That is a terrible idea and flies counter to why they made the Fate system to begin with. All that will serve is to create the same claim practices that made NM camping in XI exercises in futility.
    (0)

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