NO! I do NOT want to see coil gear hitting the floor because people don't want to waste their lot for the week. By time you are beating turn 9 you've been beating multiple turns per week for weeks. A loot lockout would be terrible.
NO! I do NOT want to see coil gear hitting the floor because people don't want to waste their lot for the week. By time you are beating turn 9 you've been beating multiple turns per week for weeks. A loot lockout would be terrible.
I don't mind if they create a "training room" of sorts where people can just go in and play on any content with whoever without restrictions and any drops. That's to teach/help FC/friends/etc.
Someone necro'd it not long ago but there is a huge thread dated back to about september/october last year where someone was complaining about the exact same thing.
What I'm saying is that it is a non-negotiable part of the raid design, it is never going to change so your options are to complain impotently for another half a year or deal with it.
If you think about all coil and extremes are pretty casual content. Everything is just a boss fight it's just setting up a static is the hardcore part.
Unless of course your definition of casual is wanting handouts and easy mode then yeah it's not casual.
DC Universe Online has a system where the content is not locked out, but gear does. It works awesome. It breaks the mold of the typical thinking that "raids need content locks". Why should we have to wait for the content to become "old content". Just to play it with our friends..who will be sick of it by then? Why are we forced into statics? As another posters sad...you got 2 statics in an. FC. 1-2 people from each has real life stuff...both groups now have to either cancel, find a pug that may or may not be up to speed, or steal another statics group...which causes the same problems again, but with a different group of people.Someone necro'd it not long ago but there is a huge thread dated back to about september/october last year where someone was complaining about the exact same thing.
What I'm saying is that it is a non-negotiable part of the raid design, it is never going to change so your options are to complain impotently for another half a year or deal with it.
*Saturday rolls around*
"Oh, we are short one or two, I guess we'll have to try again next Saturday"
Small server, everyone else stuck in statics that aren't working too well but don't want to leave them. The ones that succeed are the ones that play 24/7. Your server is a Legacy, I assume plenty of hardcore players.
Last edited by Doo; 04-28-2014 at 12:55 AM.
pretty much this, if people want to do it, they will find a way to make it happen
needless to say 2.2 killed my static, i even started a thread about it a week before it launched
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