Results 1 to 5 of 5
  1. #1
    Player
    RockAMok's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Amok Yanshi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50

    Atma Weapon Feedback

    As "ordered" in the Patchnotes:
    1. Atma-FATE-Farming is incredibly boring
    2. The Low-Level players don't profit at all, because the FATE-Trains are simply too fast for them.
    3. The RNG Droprates are a mess and simply ridiculous
    4. Its even more annoying, that I have to farm level 3 FATEs in order to get a level 100 weapon, including the fact, that I have two spells to use and just stupidly try to hit every mob.
    5. Yes we got it, that you want to milk out the players and force them to take longer subscriptions in order to "farm" this weapon.
    All in all, from my point of view (approx. 1000 Fates and 9/12 btw.) this system is forcing players to do things, they just dont want to, but have to, because of the reward (Yeah we get it, Leviathan EX is there, but not everyone is able to do it and has the people to do it). Its useless, boring and straining the nerves of so many players and will absolutely result in players cancelling their subscriptions.
    (3)

  2. #2
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Maybe this is what they want, it's clear they need more servers for stuff like housing, and it's very common in MMOs for subs to drop after the new wears off. This could just be a clever trick by SE to get those people that will eventually leave then to go ahead and leave now. This way they don't need to pay for more servers that they won't need in the future, they weed out all the players that will whine and quit if they release solo content that takes more than a couple days to complete, and their numbers stabilize making it easier for them to plan from a business standpoint. Sure they need players to keep games going, but gamers need games to keep playing, and in the end one person's sub, hell 1000, or even 5000 subs don't mean a thing to them right now. Every person on these forums that has whined about atmas can leave, and it would show up a decimal in their quarterly figures.
    (0)

  3. #3
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    too many threads, all expressing the same views, I think SE get the message by now lol...
    (0)

  4. #4
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mcshiggs View Post
    Maybe this is what they want, it's clear they need more servers for stuff like housing, and it's very common in MMOs for subs to drop after the new wears off. This could just be a clever trick by SE to get those people that will eventually leave then to go ahead and leave now. This way they don't need to pay for more servers that they won't need in the future, they weed out all the players that will whine and quit if they release solo content that takes more than a couple days to complete, and their numbers stabilize making it easier for them to plan from a business standpoint.

    Except that it would be very freaking stupid to sacrifice a lot of subs just for the sake of "server stability". The whole damn idea behind subscription based games is to have the players help pay for the maintenance and upgrades. You don't pay for maintenance costs by alienating the player base.
    (1)

  5. #5
    Player
    Chickenbacca's Avatar
    Join Date
    Mar 2014
    Posts
    42
    Character
    Box'n Boots
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Don't think they have gotten the message, as they have not responded. They blew some smoke with their notes at us, leaving us wondering. They did a bunch of stuff to PvP I guess. PvP is as interesting as Fate grinding.
    (0)