Most likely its an issue with database access times. As that appears to be what causes the biggest slowdown for the UI currently. Every time you open a new window it has to access a remote database. When you have a lot of players using the same database it slows down even more. A lot of what will fix this is simply moving more and more of the data from the database and into the local client, but some data shouldn't be shared with the local client that way because of hackers and other issues.



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