The other day (while bored) I was looking again at the rank 44 'ancient magic' spell line. The more I look at these spells, the more fishy things get.

Not only is the MP cost a staggering 100 MP, the cast time six seconds, and an approximately 30 second delay, but the spells are CONJURER ONLY.

I looked through the previous thread, and no one seems to have mentioned this ~ none of the other classes seem to care about trying to equip ancient magic spells, so it hasn't been brought up.

So, I did a bit of experimentation to try and discover if there were something being overlooked.

** AM spells can be cast on other players as well as creatures **
The AM spell is automatically an AoE, and is centered on your target. If you cast it on another player, when the timer goes off all creatures in an AoE around that player will take damage.

However, you must (a) already be engaged before casting (b) be within range of the target player when the effect goes off.

Multiple Conjurers can stack AM onto the same player. Since the AM timer is separate for each Conjurer, each spell will go off separately (they don't 'combine').

I will be posting other results (both positive and negative) as I find them ~~ contributions are always welcome!