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  1. #11
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    In theory they could just have open-world versions of the dungeons that aren't quite as scripted but have some tough monsters. Could be fun.
    (1)

  2. #12
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Stupidity. It would just be a farming vile and plvling spot. It would destroy roulette kill quest and generally cause balance mahem.

    Doing this will kill development resources spent on other stuff.

    I may not agree with the type of gaming at times but even I can see the wasted resource to do something better spent elsewhere.

    This isn't diablo where you solo the same thing over and over until nothing is left to get.
    (4)

  3. #13
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Didn't realize mmorpg stands for massively me only role playing game.
    (8)

  4. #14
    Player
    Fuddy's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Fuddy Mooglesbane
    World
    Faerie
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by axemtitanium View Post
    Allow solo-ing dungeons without level sync
    Nah, no need for that. Better the way it is now. No trivializing content (that's already relatively trivial anyway). No excessive farming.
    (1)

  5. #15
    Player
    wizzed's Avatar
    Join Date
    Sep 2013
    Posts
    110
    Character
    Wizzed Atria
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    Turning those dungeons to be soloable will mean there'll be community challenges like solo speed clear! I like the idea.
    (0)

  6. #16
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Making low level dungeons soloable would turn the DF into a wasteland because high level players would solo them instead of joining a group. Level 50 quests and Animus books make you re-do low level dungeons in order to help out low level players. Removing the level sync would render that purpose moot.
    (2)

  7. #17
    Player
    Petetakki's Avatar
    Join Date
    Jan 2014
    Posts
    3
    Character
    Noctis Lucis'caelum
    World
    Zeromus
    Main Class
    Lancer Lv 50
    totally disagree with you,sorry
    (0)

  8. #18
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Quote Originally Posted by Odett View Post
    Making low level dungeons soloable would turn the DF into a wasteland because high level players would solo them instead of joining a group. Level 50 quests and Animus books make you re-do low level dungeons in order to help out low level players. Removing the level sync would render that purpose moot.
    DF is already a wasteland.
    (1)

  9. #19
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Might be interesting like in XI once got high enough level you could go exploring places solo that you couldn't go before alone but that world was actually worth exploring. Half the dungeons in XIV I never want to set foot in again unless I have to.
    (1)

  10. #20
    Player
    Legacy_Wolfwood's Avatar
    Join Date
    Aug 2013
    Posts
    278
    Character
    Legacy Wolfwood
    World
    Siren
    Main Class
    Machinist Lv 80
    as long as all drops and gil/exp gain is removed then sure. the only thing you get is a timer for a time ranking thing and nothing else.
    (2)

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