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  1. #141
    Player
    Bluebun's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    106
    Character
    Blue Bun
    World
    Excalibur
    Main Class
    Culinarian Lv 50
    Well, at least this confirms that CON = WHM. There is no way that they would be stacking all these Raise spells for a BLM
    (2)

  2. #142
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Darium View Post
    I had another thought and instead of editing my other post, I'll put it here.

    Now I have 0 experience with combat, but how many slots do you get? Will that limitation REALLY make a difference at rank 14-25?
    At present, you switch between three action bars with 10 slots each.
    (0)

  3. #143
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    This is the dumbest topic i've ever seen. Since you "Worked so hard" to get to 38 (LOL yea, cause it's so hard) then u can have raise II now.
    (2)

  4. #144
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by Eekiki View Post
    At present, you switch between three action bars with 10 slots each.
    So 30 abilities isn't really a limitation, is it?

    Wouldn't that bring it back to my original thought?

    Quote Originally Posted by Darium View Post
    Don't get me wrong, I think this would be a good idea but would that mean you could equip every native ability you have?

    Is that the right way to go? Maybe...
    (0)

  5. #145
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Bluebun View Post
    Well, at least this confirms that CON = WHM. There is no way that they would be stacking all these Raise spells for a BLM
    Doesn't confirm anything and it's too early to tell. SE giving CON a few extra "WHM" type spells does not automatically set them into that role, especially considering THM didn't get any extra "BLM" type spells.
    (0)

  6. #146
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    I don't know how "bad" you are at playing Dyne...but R14 compared to R30 makes absolutely no difference to me. With my leve groups I got my ARC from ZERO to 31 in 7 days(you can check my Lodestone History for proof)! What big of a difference is that?

    Plus Raise/Resurrect have a 5min recast PLUS don't prevent the Weakness debuffs.

    Instead of seeing the "oh so bad" stuff about Raise/Resurrect, which is not bad at all, you should see the GOOD stuff!!!

    CONJURER RAISE II and REBIRTH EXCLUSIVE! So now for mages there is actually a point to play as CON, instead of THM who is/was the superior mage in XIV the whole time. I at least can tell, with the R50 dungeon I definetely demand one of our mages to come as CON instead of THM.

    See the good things about this, not the "so called bad"...this adjustment adds to class diversity and especially CON needed a good chunk of that since he is so inferior to THM.

    @Dyne: How does Raise make ANYTHING easier? If you die, you die...making things easy would mean to make things so easy that you won't even die, not giving you the ability to raise...

    And...I'm usually not the type to do this but since this seems to be a "criteria for credibility" for you...I've got 3 R50 battle classes, 3 R50 crafting classes plus 2 more battle classes in mid 40s and all other crafting classes in mid late 30s...

    Two of them is CON50 and THM 46, and I absolutely give a fuck about Raise/Resurrect being available at R14. If someone really wants to, he can get a Class from 1 to 40 in a matter of 2 weeks...so what's the big deal? Get over yourself...if you're so hardcore and just pissed that all your "hard work" was for nothing, now that lowbies get Raise handed to them, you got issues...I'd say I'm way more hardcore than you and I don't give a shit...
    (3)
    Last edited by TirionCrey; 07-15-2011 at 12:26 AM.

  7. #147
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Cairdeas View Post
    Paladins get it at level 10 in WoW. Clerics get it at like... level 4? in D&D. White Mages get it at 25 (of 99) in FFXI, which is about 14/50 so, Please shut up.
    well said.
    (1)

  8. #148
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Fated View Post
    Doesn't confirm anything and it's too early to tell. SE giving CON a few extra "WHM" type spells does not automatically set them into that role, especially considering THM didn't get any extra "BLM" type spells.
    I agree ... too early to tell. It seems to telegraph CON with WHM Job ... but then who's going to be BLM Job? CON too??

    Such a discussion might be fruitful, but is way beyond the scope of this thread.
    (0)

  9. #149
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    @Tirion: Spot on man, couldn't have said it better myself.
    (1)

  10. #150
    Player

    Join Date
    Mar 2011
    Posts
    837
    Come on people.....
    (0)

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