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  1. #1
    Player
    Ichi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    173
    Character
    Ichi Cero
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    If you guys aren't even going to try to understand the concerns of the people posting here then stop replying. I understand completely but i feel that the lowering of the level for raise is not as much of an 'easy' change as the death penalty the 15min return recast and the fact that the good raise now is going to be con only which is going to be even more exclusive come job implementation. the 'hard' changes here outweigh the 'easy' changes so i wouldn't be too concerned.

    STFU if you have nothing productive to add about how stupid we are for wanting the game to be challenging or arguing the bullshit semantics of what is hard and what isn't. You know what is hard? whatever the hell is harder for us that's what is hard for us that's what's a challenge if your just gonna flame you're no better then what you imagine us to be which btw you are oh so wrong.

    self-serviette garbage.
    (0)
    Last edited by Ichi; 07-15-2011 at 01:43 AM.

    Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ichi View Post
    If you guys aren't even going to try to understand the concerns of the people posting here then stop replying. I understand completely but i feel that the lowering of the level for raise is not as much of an 'easy' change as the death penalty the 15min return recast and the fact that the good raise now is going to be con only which is going to be even more exclusive come job implementation. the 'hard' changes here outweigh the 'easy' changes so i wouldn't be too concerned.

    STFU if you have nothing productive to add about how stupid we are for wanting the game to be challenging or arguing the bullshit semantics of what is hard and what isn't. You know what is hard? whatever the hell is harder for us that's what is hard for us that's what's a challenge if your just gonna flame you're no better then what you imagine us to be which btw you are oh so wrong.

    self-serviette garbage.
    I 100% understand what is going on here. People are whining because they "worked hard" to get 38 to get Raise, and now it is being lowered to 14, there is your complaint. Like Jenn said, why do the people who already have Raise really care the level got lowered? Like I said in my previous post, you knew changes were coming, yet you complain hard work has gone to waste. What exactly has been wasted? You have a lv.38+ character, who will now have Raise 2. What is the problem?

    In regards to making the game easier. What exactly is making this easier? Guildleves are not the central form of party EXP, you will be grinding in areas further away from the crystal more than likely, it is convenient to have a Raise so you don't have to go through the hassle of running all the way back with potential aggro mobs by yourself. Call it challenging if you want, I call it inconvenience, and Raise helps take away that inconvenience.

    There is no reason to complain about a lv.14 Raise. You complain, SE gives you what you want, then you complain some more. How is SE suppose to make any progression in this game when people make complaints, then they give you what you want, then complain some more. Your reasoning for not liking this isn't exactly constructive criticism and telling us to "STFU" because you don't like what we have to say doesn't really do much, we are also entitled to our opinions, and our opinions say that we do not agree with you.
    (8)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Ichi View Post
    If you guys aren't even going to try to understand the concerns of the people posting here then stop replying. I understand completely but i feel that the lowering of the level for raise is not as much of an 'easy' change as the death penalty the 15min return recast and the fact that the good raise now is going to be con only which is going to be even more exclusive come job implementation. the 'hard' changes here outweigh the 'easy' changes so i wouldn't be too concerned.

    STFU if you have nothing productive to add about how stupid we are for wanting the game to be challenging or arguing the bullshit semantics of what is hard and what isn't. You know what is hard? whatever the hell is harder for us that's what is hard for us that's what's a challenge if your just gonna flame you're no better then what you imagine us to be which btw you are oh so wrong.

    self-serviette garbage.
    complaining about a change for the greater good of ther game for a tedious challenge is stupid. >.> you qq'er are not being productive. Honestly you guys cry more then my 1 year nephew. >.> seriously.

    Also HELLO IT IS RAISE NOT RE-RAISE. RAISE IS A TARGET CAST. WHO PARTIES AT 14?

    raise at 14 = party incentive. HELLO

    Also how many here leveled in ffxi with a power leveler healing an raising members. If you leveld with a PL you have no right to qq. Since PL took the fear of deaath and the challenge from leveling.

    Plus how many raise items are in FFXI?

    Also at level 5-7 if you do the tutorial in ff11 you get a reraise item. There was also that reraise scroll. Which is not cheap. Not that it was THAT pricely before. And said scroll can be used from 1+ jusdt needed the CP. so.... why complain about raise @ 14? when ffxi haas tons of ways to raise.
    (1)
    Last edited by Kilta_Firelotus; 07-15-2011 at 02:48 AM.