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  1. #1
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I mean, there's no reason for raise @ 14. What's everyones rush?? You get raise, weakened... you HP, weakened!! Time to run back to the battle spot and your fine. Dungeons have gates to HP to but WTF will r.14 player going to do there if not to die and HP back, run back in time, your weakness is gone.

    That's giving Con just less usability then ever. I know not many people enjoy the class and prefer to stab and slash but for players who put their all into Con all the way to r.50 or so, it's too early and too low a rank to give access to raise. So if you're a Marauder @ r.30, most likely you'll have raise already, so make it r.25 because at 20-30, WTF you going and what you fighting??

    I can give many reasons why but it'll still be my opinion and it shortens the lifespan of the game, takes away the challenge and caters to casuals too much. I mean veterans like me seem to be sceptic on what else will "they" do to this game just bring in more non-RPG players, who will later just say, "Meh, this games too boring", and never come back.

    It's not just easier now from rank 1-10 and so on, "it's so easy, a caveman can do it!" Beware SE, Geico's watching you!
    (0)
    Last edited by PSxpert2011; 07-15-2011 at 01:07 AM.

  2. #2
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by PSxpert2011 View Post
    I mean, there's no reason for raise @ 14. What's everyones rush?? You get raise, weakened... you HP, weakened!! Time to run back to the battle spot and your fine. Dungeons have gates to HP to but WTF will r.14 player going to do there if not to die and HP back, run back in time, your weakness is gone.

    That's giving Con just less usability then ever. I know not many people enjoy the class and prefer to stab and slash but for players who put their all into Con all the way to r.50 or so, it's too early and too low a rank to give access to raise. So if you're a Marauder @ r.30, most likely you'll have raise already, so make it r.25 because at 20-30, WTF you going and what you fighting??

    I can give many reasons why but it'll still be my opinion and it shortens the lifespan of the game, takes away the challenge and caters to casuals too much. I mean veterans like me seem to be sceptic on what else will "they" do to this game just bring in more non-RPG players, who will later just say, "Meh, this games too boring", and never come back.

    It's not just easier now from rank 1-10 and so on, "it's so easy, a caveman can do it!" Beware SE, Geico's watching you!
    I fail to see what you're trying to say <.<
    Either its your poor sentence building skills, or it's just the thing that you don't know how to actually express what you think properly...

    The one thing I can tell for sure is, you are blind to the fact that CON is getting Raise 2 and Rebirth which gives them a usability in the game they never had and now it actually makes sense to play as a CON50 instead of a THM50.
    (6)

  3. #3
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by TirionCrey View Post
    The one thing I can tell for sure is, you are blind to the fact that CON is getting Raise 2 and Rebirth which gives them a usability in the game they never had and now it actually makes sense to play as a CON50 instead of a THM50.
    Exactly...when you only have one tank in a party and he goes down. You're gonna wish you had a CON50 with Rebirth to bring him back to life with no weakness. Raise 1 will be reserved for when DD #4 dies in the corner and it doesn't matter that he comes back with a long weakness timer/reduced HP/MP.
    (6)