

Well I don't think you should penalize native abilities, but I think increasing AP cost for "cross-classing" would be a good idea. That being said, as pointed out before, they may get rid of the AP system for native abilities.

Don't get me wrong, I think this would be a good idea but would that mean you could equip every native ability you have?
Is that the right way to go? Maybe...
I don't see why not. After all, you're already limited to however many slots are on your action bar. You won't possibly be able to equip all your abilities even without the additional AP requirement.
Knowhutimsayin'?

I had another thought and instead of editing my other post, I'll put it here.
Now I have 0 experience with combat, but how many slots do you get? Will that limitation REALLY make a difference at rank 14-25?
At present, you switch between three action bars with 10 slots each.

So 30 abilities isn't really a limitation, is it?
Wouldn't that bring it back to my original thought?


I think we may have hit upon something here. So much so that I think it worthy of a new thread. I'm not saying I'm 100% on-board with this idea, but it's definitely worth discussing and bringing up to the Development Team in it's own right.
Someone make a new thread for this idea please!![]()
Last edited by Sorel; 07-14-2011 at 11:50 PM.
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