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  1. #1
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Quote Originally Posted by Laiferr View Post
    If either of you could explain very clearly how this makes things easier than simply hitting return and running from an aether camp, I don't think anyone would have a problem.
    Well, its pretty much same at these low ranks. Return / Raise :-) so its not really big deal.
    What I meant is the joy that you earned raise skill. Like cool finally raise lvl @ 26. Now you hit one leve run from lvl 1 .) and ding you have got this. I think this was the only thing -> An Earn. Which would benefit you later anyway if you continue play after R14 Hh
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  2. #2
    Player
    Laiferr's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    137
    Character
    Sor Ivinia
    World
    Phoenix
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Synthesis View Post
    Well, its pretty much same at these low ranks. Return / Raise :-) so its not really big deal.
    What I meant is the joy that you earned raise skill. Like cool finally raise lvl @ 26. Now you hit one leve run from lvl 1 .) and ding you have got this. I think this was the only thing -> An Earn. Which would benefit you later anyway if you continue play after R14 Hh
    If I can understand what you are saying correctly then I do sort of agree with you, in that you do hit level 14 too quickly, and would be getting raise very quickly in the game. Personally, though, I don't think that's an issue with raise being too low, but rather the leveling curve is not right. For me, I would like to see a steady increase in the amount of exp needed, to the point that at rank 10 it is more beneficial for you to team up with others to start ranking up. Then, bam, you hit 14 and have raise - perfect, because now you've been partying for a few levels and the spell is necessary.
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