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  1. #1
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    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    315
    Quote Originally Posted by AlexNiculaie View Post
    None of which has anything to do with Raise at 14 making the game easier, or hand holding, but more to do with the game system.
    None of which are obvious to you that is.
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  2. #2
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    There wasn't before this either. You just hit that magic "Return" button. It's the same thing, only you don't have to run from an Aetherite. The thing is, Raise is in itself, not as major a spell as it was in FFXI. You don't lose xp now on death, so there is no bonus to use it other than not wanting to wait for someone to run back to you. Hell, if people are close enough to a gate, they may chose to save the mage mp and just Return because it's cheaper and faster. That is how worthless Raise is. What level you gain Raise, won't change that.
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