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  1. #1
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I would say having Raise at R14 would cause people to be more social and helpful than having it in the 30s.
    I agree i hated not having raise in the dunes in XI when people didn't wanna loose exp. Having it 14 is great for new comers
    (4)

  2. #2
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Firon View Post
    I agree i hated not having raise in the dunes in XI when people didn't wanna loose exp. Having it 14 is great for new comers
    Man, Playing White Mage in the dunes with Levelsync was a godsend. "We need a raise!" "BRT gotta desync."
    I loved helping people in the dunes.
    (3)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    315
    In ffxi, there was significant exp loss for death penalty, which made taking a raise very ideal and helpful and very much appreciated. In this game, there is no fear of death, there is no punishment. You can be back on your feet attacking the mob asap, no consequences. I highly doubt the dungeons are even that hard that we need raise at 14, not only that, they already stated that we can pick our own difficulty and no level cap, so most can probably steam roll thru it and be done in 3-5 minutes, just like the way we are doing leves now. That is not going to make the game any better.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    315
    For god sakes, throw us into the fire. Make us climb a really high mountain. It is the difficulty and challenge and struggles that forces people to bond. "If I can do it all on my own, I don't really need anybody else." That is the attitude in the game because it's too easy. That is why nobody talks or seek outside help. The developers do not respect us enough thinking we can only do baby steps.
    (1)