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  1. #1
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    It does suck that raise get reduced to 14, after lvling jobs to 38 to get raise, all those SP and Time could have been put into something else, but this game was broken and possibly still is, so you kinda had that coming.

    Also people with rank 1 and those who don't have a mage classes lvl'd are obviously have biased opinion and favour it since you can get the spell faster than those who leveld to 38.

    Idk, but Raise at 14 DOES make it easier, because it makes it convenient > you struggle less > easier(not skill wise).
    (4)
    Goodbye, Final Fantasy...

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    First people were complaining it's too high, now people are complaining it's too low. Dev team can't win really.

    Something people may be forgetting is that they may add an even lower dungeon to the game down the line (Like R15/20). In light of this having raise/resurrect is pretty essential. They needed to be lowered regardless for the R30 dungeon anyway, with entry being at R25. Could it have been a little higher? Sure but to what end? As others have stated you level quite quickly even up to 30 before it even starts to slow down a little.

    At any rate I'm happy with these changes. With the addition of the death penalty it's necessary for people in groups of all levels, which generally start around 20, to have raise/resurrect in some form.

    As childish as it is to complain about someone else getting something slightly easier than you, it's an MMO and things change. With the game in the state it is you had to have known drastic changes like this were coming. However not all is lost as people who leveled to 38 still get a bonus, you get Raise II and eventually Rebirth at 50 (you're more than half way there!) both of which are exclusive to Conjurer.
    (3)
    Last edited by Arcell; 07-14-2011 at 11:02 PM.

  3. #3
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Quote Originally Posted by Arcell View Post
    First people were complaining it's too high, now people are complaining it's too low. Dev team can't win really.
    Did they complain that raise was too high ? Lol, thats what mages were for.
    I think R 24-28 would please both groups then.
    (0)

  4. #4
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by northernsky View Post
    I've read in french forums that they are going to introduce phoenix downs and reraise items "soon"
    wo0p wo0p! ( ^.^)b my complains just ended. ty

    Maybe it's about time i go level alchemy lol
    (0)
    Last edited by Laughlyn; 07-14-2011 at 11:14 PM. Reason: typo

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Arcell View Post
    First people were complaining it's too high, now people are complaining it's too low. Dev team can't win really.

    Something people may be forgetting is that they may add an even lower dungeon to the game down the line (Like R15/20). In light of this having raise/resurrect is pretty essential. They needed to be lowered regardless for the R30 dungeon anyway, with entry being at R25. Could it have been a little higher? Sure but to what end? As others have stated you level quite quickly even up to 30 before it even starts to slow down a little.

    At any rate I'm happy with these changes. With the addition of the death penalty it's necessary for people in groups of all levels, which generally start around 20, to have raise/resurrect in some form.

    As childish as it is to complain about someone else getting something slightly easier than you, it's an MMO and things change. With the game in the state it is you had to have known drastic changes like this were coming. However not all is lost as people who leveled to 38 still get a bonus, you get Raise II and eventually Rebirth at 50 (you're more than half way there!) both of which are exclusive to Conjurer.
    This is a very good point. As I said I have no problem with raise learned at 14, but rather with every other class having the possibility to cast raise from rank 1 with the current armory system.

    Who knows tho, maybe this will be adjusted with the upcoming class balancing

    Edit: this is already a problem (and something I'm not fond of), but at least getting your Con to 38 was an achivement in itself
    (0)
    Last edited by northernsky; 07-14-2011 at 11:09 PM.

  6. #6
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Just to let people know, the spells "Resurrect" & "Rebirth" dosent involve "Re-raising" the caster him/herself.

    There's no re-raise spell whatsosever.
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  7. #7
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Oh, another little thingy; Raise / Ressurect were NERFED, while the actual R38 spell (Raise II) is essentially a BUFF over the original spell AND is CON onry.

    No effort 'wasted' whatsoever here.
    (3)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by AdvancedWind View Post
    Oh, another little thingy; Raise / Ressurect were NERFED, while the actual R38 spell (Raise II) is essentially a BUFF over the original spell AND is CON onry.

    No effort 'wasted' whatsoever here.
    Only for CON, not for THM.
    You get with 38 now only Blind for THM.
    Why can't SE gives the THM Ressurect II with 38?
    The THM are the guys who deals with the god of death in the story, not the CON
    (0)
    Last edited by Felis; 07-15-2011 at 07:34 PM.

  9. #9
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Felis View Post
    Only for CON, not for THM.
    You get with 38 now only Blind for THM.
    Why can't SE gives the THM Ressurect II with 38?
    The THM are the guys who deals with the god of death in the story, not the CON
    Alas, they never mentioned ANYTHING about Thaumaturges not getting extra spells. Who knows, they may have the equivalent, but SE just haven't announced it.
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    oh guys fyi 14 is good for raise because grand company rank missions start @ 22. thgis is also why 1-20 does take long. 1-10 is the same as 1-10 in ffxi (pre exp update)
    (0)

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