Quote Originally Posted by SydeBeheln View Post
Okay, so maybe you didn't get the point of the post, "it's obviously speaking about post 1.18..."

Yes that's the other side of the discussion. I can see multiple members in the groups being required to have raise, or resurrect in their action bars because of situations like I mentioned. However, what if the situation I mentioned arose?
That still leaves 15 min. just to raise 3 other people.
In the case you're describing and since the spell is easily accessed now, it's more than likely all the players within your party will have it. You suggested that an entire party would be K.O., except for one member. If that were to happen, that one player would raise another member, who would then be able to use their raise spell while the previous person's spell is now cooling down. The chain would just continue until all member were back up once more.