Quote Originally Posted by ApolloGenX View Post
For some people, getting 7 other skilled people together is harder than the encounter itself... so this is the only option where they don't have to have a pre-made or extreme luck with DF and then luck with drops.
You are just proving my point, do you realize that?

Let's play Armchair-Dev; So, what would you do to give an option to those people, who can't beat Coil, can't get Soldiery and can't get through Ex-Primals? Think about it and i am pretty sure this will be your answer; Timesinks. Everything else would not make sense. Yes, it is pure luck how fast people get all Atma's and afterwards it is straight grind, but 100% and not RNG anymore. The only RNG so far is the actual first Stage and collecting Atma's. How the future Updates will look like... who know's, we will know soon enough. You are may be lucky and get the Atma's really fast, maybe you are unlucky and it will take weeks over weeks.

SE is simply changing out Skill and Luck, for those who does lack Skill. Let aside those who actually like RNG/Timesinks, that is a different group of people, but you are not talking about those. If there would not be a "luck factor", but a set amount of Fates you would have to do, you would have pure grind and that would cater more to "hardcore" people.. ( i hate that term btw.. ), since they would go and grind it out in no Time. The "Luck" involved kind of prevents from that to happen. SE is gating the "entry stage" with luck and some ppl may call it "weeding out" and yeah it is. It is weeding out impatient people, people who are not determined and who are not ambitious. The same way Coil/Ex-Primals etc is locking out those who lack Skill.