Farming itself takes determination to slog through and complete. This is opposed to skill which takes reflexes and knowledge. Both are staples of MMOs and I'd say both can be "hardcore" based on how much time and how difficult something is.What does this have to do with hardcore? Do hardcore players enjoy rolling a 100 sided dice for hours and hours hoping to score 95+? Does me saying I do not like this say something negative about me as a player?
The atma quests was ridiculous. Took me 13 hours to get my 1st atma....
Look at the relic quest, that's the best quest in any game I have ever played. It was really hard, and I had to develop so much as a player. I learned ALOT getting my relic. The fact that SE made the continuation of this great quest the most mind numbing skill-less trash of a quest in any current game says a lot about how much effort and time they are putting into ARR.
Taken from Yoshi-P's GDC talk..So you are saying that no matter what, if people whine on the forums for 5 weeks straight, content should be changed to benefit the whiners. What happens if after it is changed the people that had no problem with it to begin with then took to the forums to whine and complain about it being changed, by your logic, they would then need to change it back. This game would ultimately just become centered around those that could just whine the loudest and the longest.
So the short answer is a resounding yes.
Last edited by Tiggy; 04-26-2014 at 12:35 AM.
There was also a power point at that gcd talk stating: " if it's not fun, you are doing it wrong".
As a Canadian, I always laugh at the second slide. So where do we go?
The thing is, there are people yelling in the forums on both sides of the fence, this isn't a case of everyone in agreement that Atma sucks. Heck, just look in this thread and there are people saying it's fine.
I don't argue against atma design as a threat to quit or "move to Canada", I genuinely would like to see the game avoid presenting goals to us which involve brainless rng timesinks.
Yes because to me the current Atma takes as much if not less time for many that had issues getting the relic weapon when it was released.
Relic: Get "broken weapon", craft and meld weapon, kill chimera, do Admador Keep, kill beastmen, kill Hydra, do primal hard modes, purchase item in Mhor Dona.
Atma: Get 12 atma pieces through fate
Doing the Relic Reborn quest consisted in the luck of getting that materia if you were doing it yourself. Unless you had the money to buy the materia and offering the crafters fee which back then wasn't as simple as doing it now due to the various and elaborate additional means of making gil.
Zenith: 3x Thavnairian Mist. (Myth capped at 300 per week)
Animus: Buy book, complete the books pre-requisites, rinse and repeat.
So it ends up being subjective because from my point of view the overall process isn't as "free" as you make it out to be.
I'd agree to the fact that there needs to be alternatives that don't revolve around low drop rates. Yet I don't agree with your tantrum. If you don't want to spend the time and effort like everyone else then you have no right to complain that others have it because they did in fact spend the time and effort to finish it unlike you.
Agree. Can't speak for that part after u get ur Atma. But Atma farming is the worst idea ever & its cause of having to kill low level Fates. I wouldn't of mind farming anything but fates to get my Atma. I really do hate Fates & from what i can see I'm not the only one. It's not engaging & takes no skill at all. I'm not gonna quit FF14 over this cause I'm a player that always wants the best gear just for me to look at & see all the hard work i put into to get it. But this kind of farming is the worst. I would prefer Farming anything else but stupid fates.
If they had it so mobs under different Beast Family's drop the Atma that are related to the name of that Atma.
Mobs could be at different levels, that would be more interesting & u could still keep it being RNG. They could even have some of the atma drop from mobs in dungeons, i hate the dungeons right now cause there not opened for you to go inside by ur self but even that would still be cool.
Fact - The whole game does NOT ride on ATMA.
Let the RNG people have their RNG. As much as I hate gambling and disapprove of casinos, it is folly to ban them. ATMA RNG is the same way. I don't like RNG timesinks either, but let those people that like it enjoy it. Quit telling them how they like to play. You do NOT need ATMA.
But fates are not hard at all and ur just spamming the same attack or spell over again.
But I agree Farming does take determination to slog through and complete. Like when ur farming for items to sell to make money.
Last edited by Blackcanary; 04-26-2014 at 12:54 AM.
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