Death Penalty and Raising
The introduction of instanced raids will be accompanied by a wide range of revisions to areas such as the death penalty, Raise spells, and the Return command.
Death Penalty
The penalty for being KO'd, namely the effects of Weakness and Brink of Death, will be revised as follows:
Weakness
Players who are raised will be afflicted with the Weakness status, which has the following negative effects:
- 25% HP reduction
- 25% MP reduction
Brink of Death
Players who are KO’d when under the effect of Weakness and are subsequently raised will be subjected to the Brink of Death status, which inflicts the following negative effects:
- 50% HP reduction
- 50% MP reduction
- 50% attack power reduction
- 50% magic potency reduction
- 50% defense reduction
- 50% magic defense reduction
A further penalty will apply to equipment durability for players who revive themselves via the Return command.