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Thread: market failure

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  1. #1
    Player
    Kilyua's Avatar
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    Yuki Amanogawa
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    market failure

    Economy in FF cannot work with the way it is setup. RMT have characters in the game and they are using it to kill the market price to force people to buy to them after.

    The fact the market price is only fixed by player without any minimum is not efficient at all. The system has to be based on an AI calculation that calculate a couple of criteria to fix a minimum price, and offer freedom to sale it with more or less 5%. AI calculation can be based on item level, complexity, number of people seeking for it and number of item in sell, etc....
    (3)

  2. #2
    Player
    Kilyua's Avatar
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    But actually it is a real nightmare. Between the rare item that are sale a 1000gils, and someone come and sell them at 80 gils. it just kill the market. in real life you cannot do that. if something is sale at a price, other competitors must sale it in an average price, not 95% less. Or it kill the economy. it is the same with items that you must sale at a price lower than what it cost you to build them because people had kill the price, that make no sense at all. If the game economy is not working the game will only failed.
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  3. #3
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    Nicobo's Avatar
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    If it worths 1000G, simply just buy the 80G one and resell it ^^
    (4)

  4. #4
    Player
    BlackHaloJT's Avatar
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    Quote Originally Posted by Nicobo View Post
    If it worths 1000G, simply just buy the 80G one and resell it ^^
    It doesn't work that way.. they will still undercut you buy a large amount. Not even a hour later I was undercut on a item by almost 30k. Sure if you need a item and its cheap it works out for you but as a thriving economy goes it isn't realistic.
    (0)

  5. #5
    Player
    Nicobo's Avatar
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    Quote Originally Posted by BlackHaloJT View Post
    It doesn't work that way.. they will still undercut you buy a large amount. Not even a hour later I was undercut on a item by almost 30k. Sure if you need a item and its cheap it works out for you but as a thriving economy goes it isn't realistic.
    The suggestion was for OP example - 1000G vs 80G, it is 92% off ^^;
    So in the same ratio, it will be listing an item on 32.6k and someone undercut it 30K listing at 2.6K...
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  6. #6
    Player
    BlackHaloJT's Avatar
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    Quote Originally Posted by Nicobo View Post
    If it worths 1000G, simply just buy the 80G one and resell it ^^
    Quote Originally Posted by Nicobo View Post
    The suggestion was for OP example - 1000G vs 80G, it is 92% off ^^;
    So in the same ratio, it will be listing an item on 32.6k and someone undercut it 30K listing at 2.6K...
    Yea I see what your saying I apologize for reading it backwards. Sad thing is like most people are talking about even if you were to buy it that low then sell it back to normal it would probably be undercut by that time.

    I have done plenty of buying and reselling in the Version 1 days there seemed to be more market value for things. Did people undercut yes but it didn't seem as drastic because the materials were wide spread. I found if you have a good chunk of money your not desperate to sell for less profit. But I still will never understand even if a few people control the supply and demand of a item why they screw themselves by undercutting drastically and below value of a item. Maybe the problem is there is no actual visible median price of items?
    (1)

  7. #7
    Player
    Tirabi's Avatar
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    Tacarra Rowntree
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    Quote Originally Posted by BlackHaloJT View Post
    It doesn't work that way.. they will still undercut you buy a large amount. Not even a hour later I was undercut on a item by almost 30k. Sure if you need a item and its cheap it works out for you but as a thriving economy goes it isn't realistic.
    So buy those for 80g and mark them up to 500g, not 1000. Still a hefty profit for no work. I've made a ton of gil reselling undervalued items. I bought 8 stacks of vendor trash last night for 2g each that vendored for 203g each. People are stupid. It's not always gil sellers that are doing it.
    (2)
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  8. #8
    Player aerolol's Avatar
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    Well I don't agree with you, TC.

    I'm on Goblin server and the economy is broken too, but the other way around.

    NQ Darksteel Ingots are selling for 20k~50k and HQ Darksteel Ingots are selling for 100k~160k each !!
    (0)

  9. #9
    Player
    Lyrinn's Avatar
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    M'kael Jin
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    Quote Originally Posted by aerolol View Post
    Well I don't agree with you, TC.

    I'm on Goblin server and the economy is broken too, but the other way around.

    NQ Darksteel Ingots are selling for 20k~50k and HQ Darksteel Ingots are selling for 100k~160k each !!
    Want to hear something just as crazy? On Ultros, Tawny Latex (150 myth) is selling for 80k while Cashmere Fleece (500 myth) is selling for 120k. 450 myth < 500 myth but 240k > 120k, logic where?
    (0)

  10. #10
    Player
    Elasia's Avatar
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    Elasia Squishie
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    Quote Originally Posted by Lyrinn View Post
    Want to hear something just as crazy? On Ultros, Tawny Latex (150 myth) is selling for 80k while Cashmere Fleece (500 myth) is selling for 120k. 450 myth < 500 myth but 240k > 120k, logic where?
    This is specifically a marketing problem. I saw this happening early on and used shouts to raise awareness to buy tawny and not 500 items to force myth alignment, also I never buy tawny off the mb, always direct sells via barking in rev toll. If you have enough gil, you can easily force this problem to go away because here is the kicker... those people selling those 500 items at 120 in your case? are just as willing to sell tawny at 36k!

    Also I'll edit this and throw this in... I also do take advantage of this opportunity by selling terminus putty for large profits in bulk, I make around 100% profit margins on these... buy 1m in tawny, get 2m back... not a bad deal
    (0)
    Last edited by Elasia; 04-25-2014 at 02:03 AM.

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