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  1. #31
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60
    A vocal minority of forum-spamming whiners doesn't represent the community's opinions on the atma weapons. I believe that is something the Devs are aware of, which is why they haven't caved in instantly to all the QQ'ing about how RNG is too unfair, blah blah.

    Like OP, I have enjoyed the process of creating my atma weapon and building it step by step to Animus. I am working on myth for my last book! (So excited). My one and only gripe is that 1500 myth per book is crazy expensive considering that you get maybe 50 myth max from a dungeon (roulette bonuses excluded). Maybe toning it down to 1200 myth per book wouldn't be too demanding of a cut in my opinion.

    Farming atma can be extremely painful and frustrating. Grinding myth can drive one insane. I really hope in the end, these weapons are worth it.

    I also fully agree with whoever said that these weapons are something that can be done mostly solo (no endgame raid statics, etc.) and that is very much why I like them and I hope they keep this path the same (solo friendly) in the future.

    Not ALL the feedback regarding atma/animus/zodiac weapons is negative.
    (6)
    Last edited by RakaMaimhov; 04-25-2014 at 01:00 PM.

  2. #32
    Player
    Asael's Avatar
    Join Date
    Feb 2013
    Posts
    146
    Character
    Asael Drakengard
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Luxx View Post
    it's easy to
    hop on ur bird
    run back and forth mindlessy
    spam 1 2.
    play and sit on thy ass for hours upon hours and simply doing the above.

    but is it fun? no.
    game is suppose to be for fun, not a horrible rng chore battle
    with lady luck.
    I've already addressed this in another post.


    Quote Originally Posted by Asael View Post
    Then Coil is for you simple as that. End of subject.

    But okay, just for the sake of all of this lets just say the Devs decide, "alright people aren't happy with the current way we're doing atma so lets change it." But change it how? Feedback that I've picked up so far states:

    a) Want something other than grinding low level fates.
    b) Needs to provide some level of challenge so it's more engaging.
    c) Needs to be more certain rather than uncertain concerning RNG so it's progressive.
    d) Better drop rates.

    Lo and behold they do. But what you have to keep in mind is that the Zodiac weapon is meant to be a long term investment, so no matter what they do it's going to take time. Given this and the feedback, here's what you can expect to see (or something similar) unless they just decide cave all together and just buff the drop rates.

    They will detach atma from the fates and attach them to ex primals (you'll hear a lot of whining about this already). So far we have five primals that could be used (excluding Odin, Diablos, and Siren). In the future as more primal ex fights come out we can divide up the atma amongst them further. Upon defeating a primal you will have a 20% chance of a drop, and you can only get an atma that you don't already have so no need to worry about wasting time on duplicate atma. Again remember this is supposed to take time, so once you get your atma you now get to wait a week before you can get your next one. Say hello to lock outs again (remember all the complaining surrounding this issue?). So all in all it's going to take at least 12 weeks to get your atma weapon or rather about 3 months. This is also assuming you stay on top of it and don't miss a drop before the next lock out.

    Now given this idea lets see if it meets the requests of our check list:

    a) Does this take out the monotonous grind of the FATEs? Yes.
    b) Does it provide a level of engaging challenge (ie being able to use all of your abilites, skills, game knowledge)? Yes.
    c) Is there a higher drop rate concerning the frequency at which I will see an atma? Well the drop rate is 20% which is pretty decent so Yes.
    d) Does it provide a level of certainty therefore giving a feeling of guaranteed progression? As long as you keep making successful weekly runs Yes.

    Granted I could do a few various other things with this, but given what I keep seeing in these threads, the aforementioned is exactly what people are asking for. Bear in mind there have already been complaints about lock outs, moaning and groaning over content locked behind ex primals, but this is pretty much what people are wishing for. Do you see this pattern forming now? If not I can't help you.

    If you sincerely don't mind this sort of thing then hey more power to you as it won't bother me either. If not, then you need to stop making these bandwagon claims to how the atma system should work as you're only going to make your situation more insufferable. Either way people are still going to QQ no matter what is done as they only want it handed to them on a silver platter, and you'll know who these people are if and when the above comes to pass and those very same people that were asking for it return to cry some more.


    There you go.

    That's the path the complaints are taking us in. So now it's not just probably going to take you months it will take you months. But at least we avoid the RNG right? If the above or something akin to it is your thing knock yourself out.

    Also see post above yours.
    (2)

  3. #33
    Player
    Kasathar's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Kasathar Belaris
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Awdogsgo2heaven View Post
    I finished ATMA last week and I loved it... This game seriously lacks enough grindy content! You finish everything, and get the best gear way too fast, and feel no accomplishment because of it...There's no point in having 'Legendary' weapons if everyone can get them so easily. So I completely support you SE for adding this grindy content and hoping for more...

    ~ Koops
    You seem to be to have gotten it "easily" and quick" so I don't feel you make much sense, buddy.
    (3)

  4. #34
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Musashidon View Post
    are they indifferent? are you saying all the players on the game who complain and hate the atma quest are lying to everyone? when both the forums and the population in game match it says something then you have SE themselves saying barely anyone has it and is taking feedback on the quest hmm seems like something to me.
    Nope. I'm saying players are more likely to speak out when they want to complain, while the satisfied people usually won't say anything.

    The indifferent people that don't care usually won't say anything either.

    The forums and the population ingame do not match. You have nothing more than selective anecdotal "evidence" to prove that.
    (4)

  5. #35
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zaels View Post
    Nope. I'm saying players are more likely to speak out when they want to complain, while the satisfied people usually won't say anything.

    The indifferent people that don't care usually won't say anything either.

    The forums and the population ingame do not match. You have nothing more than selective anecdotal "evidence" to prove that.
    how do they not match? people in game have been moaning about it, people on forums have been moaning now SE is doing something about it.

    if the majority likes it (because its a 50/50 thing here) why change it? why would SE postpone the next part and get feedback on everything on something players like?
    nothing else in game that players like are changing so why this one?

    in the end it's because the minority are the players who like it, majority is the player who dislike it.
    (2)

  6. #36
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    There's this huge misconception people have where they think that doing a simple task, but doing it MANY times, and then being rewarded for that is the definition of "difficulty" and "challenge" (this concept was pretty much the structure of FF11 itself). They feel like because they made this huge time investment, they earned what they got. Something to consider when people non-stop bring up that the Atma is a road blocker so that not everyone has access to them is that I've seen people who haven't even touched Turn 5 run around with their NQ Atma weapon. It's not a road blocker, it's a question of just how much time you're willing to invest in this quest - there's a massive difference between this and, say, learning Turn 9 from the ground up. Each step of the way for Turn 9 you're analyzing and testing different things, trying over and over and over to get it right - and when you do, you feel great! You get to move on with the fight, you get to see more of it, you earned that reward by understanding the mechanics of the previous phase. There's no amount of thought required for the Atma FATE grind other than "ok time to move onto the next FATE". It's the same as someone saying they'll give you a million dollars if you bang your head against a brick wall a million times. The better way to do that, the way to have someone earn their one million dollars, is to put the money on the other side of the brick wall and letting someone figure out themselves how to get through it. Even the original Relic quest, albeit easy, was a great way to do it - you had to fight 5 unique monsters, all of which are vastly different from each other, all of which provide a CHALLENGE, something to OVERCOME.

    Basically, if you're going to support the Atma portion of the quest, please at least be honest and say that you like the mindless time investment that ends in you getting a reward. Just keep in mind that getting the weapon from T9 is insanely more "legendary" than getting an Atma, or even an Animus... which is the problem most people have with it.
    (4)

  7. #37
    Player
    ArchimedesVandiir's Avatar
    Join Date
    Oct 2012
    Posts
    38
    Character
    Vanessa Starborn
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    I for one like it, yes it took me about 5-7 days to get my Atma and some zones took over 9 hours in just one zone, but I look at it on the bright side. I got tons of company seals that I used to buy around 300-400 ventures for my retainers. About to start it again for my second atma weapon just to get it and get more ventures as a bonus. Now one thing I would really like to see and this relic questline is kind of similar but not quite, I want to see a system like the moogle trial weapons from XI, Highly customizable and not really too easy to get, some could be time consuming though, but they were worth it in the end.
    (0)

  8. #38
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Musashidon View Post
    how do they not match? people in game have been moaning about it, people on forums have been moaning now SE is doing something about it.

    if the majority likes it (because its a 50/50 thing here) why change it? why would SE postpone the next part and get feedback on everything on something players like?
    nothing else in game that players like are changing so why this one?

    in the end it's because the minority are the players who like it, majority is the player who dislike it.
    I have seen barely anyone moaning about it ingame and I play quite often. What's to say your sightings are any less of an accurate representation than mine?

    Proclaiming the majority of players do not like it is an outright lie. You have no real proof to back that up.
    (2)

  9. #39
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zaels View Post
    I have seen barely anyone moaning about it ingame and I play quite often. What's to say your sightings are any less of an accurate representation than mine?

    Proclaiming the majority of players do not like it is an outright lie. You have no real proof to back that up.
    i have given multiple statements about my proof then even said how SE is changing the quest based on the where i got my proof, if you want to pretend that SE is changing the quest for a minority group that's a joke we both know the majority dislikes the quest you can so other wise but it wouldn't be changed otherwise.
    (3)

  10. #40
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Musashidon View Post
    i have given multiple statements about my proof then even said how SE is changing the quest based on the where i got my proof, if you want to pretend that SE is changing the quest for a minority group that's a joke we both know the majority dislikes the quest you can so other wise but it wouldn't be changed otherwise.
    Pretend? Nope you're the one delusional and pretending. You're just another one of those guys who like to think everyone's on their side to feel better about themselves when it's far from the truth.

    SE changing it: didn't happen yet. No news about supposed changes. Not valid proof.
    People on forums whining: People are more likely to post negative feedback than positive feedback. This applies to everything, even in the real world.
    People ingame whining: Anecdotal evidence. And see above.

    You're still wrong no matter how you want to put it. You have no proof that the majority of the playerbase does not like it.

    It's pretty obvious when an argument is weak when someone has to resort to speaking for others, to back up their points.
    (2)

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