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  1. #1
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50

    Redesign to accommodate upcoming jump

    Now that we all know we're getting both a redesign as well as jump, I just want to make sure that Yoshi-P and the devs will consider making jump actually function in the redesign. Even in currently existing multi-tiered zones like The Black Shroud. You don't know how many times I've wanted to just jump back down to the bottom from the second level bridges. Instead we are forced to go all the way around to do something that so obviously should function in a game like this. Even if it's so high we'd lose HP or die, open-world mmo means giving me the option to commit suicide if I want to.

    Also, I'm not saying it should be designed as a platformer, but there should be some obvious clues that jump would help traverse certain areas, especially dungeons. Just sayin, the redesign should be re-imagined with jump in mind.
    (1)

  2. #2
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Those bottomless ravines in Gridania looks rather attractive, don't you think?
    (2)

  3. #3
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    I think it would be nice to see it possible to drop down off bridges or cliffs, even if it's high, and make it so you'd lose hp or die if you choose to fall off, it just doesn't quite feel realistic to be automatically stopped when you reach an edge of a cliff or bridge or w/e. I'm sure more thought can be put into it?
    (0)

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