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  1. #51
    Player
    Luxx's Avatar
    Join Date
    Mar 2014
    Posts
    292
    Character
    Cress Albane
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    leave, come back when there is more things to your liking.
    that's all that needs to be said. sorry. nothing we can really do
    in terms of content.
    i doubt you'd like
    golden saucer, chocobo breeding, p. housing, marriage etc.
    as those are actually casual things to do. end-game is more your speed it seems but you dont wanna do that.
    if u dont like this game, and u think wow is a bit better, then...go back to wow? O_o;
    idk...xD like this game had to be refrubished so to speak and out less than a yr.
    but u compared 2 decade old games that is flourished with content...i dont really understand the
    constant comparisons of those 2 games lol. they took YEARS to build.

    good luck to u op and i hope u find a game that caters to ur specific needs.
    (1)

  2. #52
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    mid game? you mean like having us go back to sunken temple as a level 50?

    because that suuuuuuuucks
    (1)

  3. #53
    Player
    Dude's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Dude Oreno
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    A boring tolling, but C for effort.

    Quote Originally Posted by Ceinwyn View Post
    I really don't want to talk bad about the game but it totally lacks the experience a mmorpg should have, it's nice to play a few months or weeks, depends on ure playstlye but ist too fast peaced for my taste!

    The problem is, if u look close at this game, u'll soon realize, it's just a prettier WoW!...
    The game that gives you a Level 90 character for pre-ordering the expansion.

    This is an MMO, you pay 60 bucks for 1-50 and 12 bucks a month for the end game.
    (0)

  4. #54
    Player
    Langureion's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Naomi Langureion
    World
    Aegis
    Main Class
    Pugilist Lv 50
    What's OP smoking?
    Let me have some.
    (0)

  5. #55
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Obysuca View Post
    "Lag" :P
    Huehuehue.
    Well played.
    I hate you for it, but well played.
    I still want to hear you side of that point, though; i90 in and of itself being easier to obtain because of Myth cap is not the problem.
    Maybe in conjunction with Echo, but you could argue that Echo is the actual problem in this scenario.
    That is my point.
    They've also begun tiering tome gear and raid gear differently, so it probably won't even be an issue down the line.


    Quote Originally Posted by Gormogon View Post
    Snip
    I can agree with most of what you said, but I disagree that anything should be on the exact same level as raiding in any circumstance. I like what they're doing with having alternatives, such as the tome rewards, but doing something challenging should give a reward that is equally worth the effort. I am also of the mindset that Raid gear should be better than crafted gear or some other task that is less challenging. Because of the way this game is set up, the hardcore audience can make use of different pieces from different sets, so they can optimize accordingly by doing a bit of everything. Those that don't want to take up the challenging content can still progress by other means.

    This system isn't perfect, as Atma is still annoying and can feel roadblocked at points and there really aren't any other alternatives for weapons (soldiery weapons require something from Second Coil, as far as I remember). Gear, sure, but not weapons. Atma is going to please the crowd that likes their grind, but not the people who don't want to do the challenging content (or can't for whatever reason), while both sides of the fence are going to say "get off my lawn, you're in my space and you're going to ruin the type of experience that I enjoy."

    I agree that they should do something for the casuals that don't want to grind, but I don't think it should be equal to Raid gear, much like how Atma isn't on equal footing with Coil weapons. The fact that it will be upgraded makes everyone feel like they're going to have to do it eventually anyway, which is why people feel the need to have to do it despite not really wanting to, sort of how Provoke is an "optional" class skill, when its basically mandatory for later content. It seems like a choice when it isn't, really, and people think Relics are going to become that.
    (0)

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