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  1. #11
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    First glance, the concept is a bit meh.

    First issue is why for a free process do we have to go to an NPC to do this process, just seems like an unnecessary pre-req when they could of just given us an ability to use.

    Second they could of added a "payment" via shards, since each materia is attuned to a color:
    Attributes=Ice
    "element" materia=it's element
    Heaven/Savage=Fire
    Battledance=earth
    Gather=Wind
    Craft=Water
    Quick=Lightning.

    Say you want to combine 2 gather, 2 craft and 1 quick all grade I, you put them in the slots and it would say "This process will require 20 wind shards, 20 water shards and 10 lightning shards to proceed"
    ----------

    Third is an unknown issue atm but the process should allow for 5 of the same exact materia to go up a grade regardless. So if you mix 5 Strength I materia it should turn into an STR II materia, 5 STR II materia into STR III and 5 STR III into 1 STR IV.

    In the process of combining I and II and the likes the % chance of getting upgraded version would be based on the amount of highest tier you are using, So say you use 2 STR II and 3 STR I then you would have a 40% chance of getting an STR III, if you do 3 DTR II 60% 4 STR II 80% and of course if you use all 5 as STR II then it would be a 100% chance of STR III.

    -------------------------

    To be honest this "transmutation" concept could of been a lot more open in a sense, as I think more on it they could of allowed materia duplication via crystal/cluster cost.

    So in the above process you pay those amount of shards to attempt the transmutation.

    The Duplication process would work something like,

    If you want to duplicate the STR I you would need to use 100 ice shards.
    STR II 100 ice shards 50 ice crystals
    STR III 100 ice crystals
    STR IV 50 ice clusters 50 ice crystals

    The above would be a means to eliminate surplus shards on the market and the process itself could be % based. For tier 1 duplication it would be 80%, tier 2 80% tier 3 40% and tier 4 20% success rate.

    -------

    With the above the idea is different routes to get the the same destination. If you want to burn 5 materia for the chance of a new one you can pay less shards to attempt it but of course you lose 5 to gain 1 new one but if you use the same exact materia of 1 type then you are guaranteed that upgrade(which may be possible haven't tested yet).

    The idea in it's current implementation feels half-baked it doesn't really revitalize the materia market because it doesn't add any potential use towards the best gear in the game. This process feels like it could/may help out craft/gathers more and is moreso a process used to encourage players to materia their low level gear rather than using it and never getting rid of it.

    It may work for some and they may eliminate a good bit of materia from the market as people test it out, but it does feel like once the rush of "interest" disappears from this new concept the flood of materia will just re-enter the market since like others have commented you increase your odds of better materia when you attune it to the gear you later turn into materia, so why waste 5 materia for the chance of 1 when you can just those 5 on a piece of gear and increase your odds of gaining a new materia that way.
    (2)

  2. #12
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Thank you SE for screwing over my SB'ing. I have been melding ~ 50 Level 1 materia per week on SB item melds. This has now increased my cost by a factor of 5+.
    (1)

  3. #13
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I was excited when they announced a new materia system.

    However, what they gave us is very disappointing. More RNG ... yay ...
    (1)
    Last edited by Giantbane; 04-25-2014 at 03:17 AM.

  4. #14
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Waeksyn View Post
    Thank you SE for screwing over my SB'ing. I have been melding ~ 50 Level 1 materia per week on SB item melds. This has now increased my cost by a factor of 5+.
    Just spend a few minutes SBing sets of low level gear? It's easy to obtain and it binds ridiculously fast on high level enemies.
    (2)

  5. #15
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    All those useless elemental materia went up in price thats for sure.
    (2)

  6. #16
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Upon little fiddling with it, this transmutation does seem like a waste of time and bleeds materia. If you want a specific tier you have to be sure to use the same tier otherwise you may get a lower tier.

    So if you do 4 tier I and a tier III and think logically that it might grant a tier II you'd be wrong and just get a tier I.

    I guess like others have mentioned this seems like it is only really worth it to get rid of the "useless" materia that is not worth slotting so for that I guess it works but they really shouldn't be using materia like that, they should of focused more on how to make that materia useable for melding rather than just saying "don't want it, then you can get rid of 5 and try for a new one."
    (2)

  7. #17
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Waeksyn View Post
    Thank you SE for screwing over my SB'ing. I have been melding ~ 50 Level 1 materia per week on SB item melds. This has now increased my cost by a factor of 5+.
    I feel yah lol. Was doing the same thing, but I really had a feeling something like this was coming since 2.0 prices. There was no way they were going to just leave trash materia as useless for nearly everyone, except for the uncommon SB melding crowd. Hoarded the majority of goods once the materia NPC sell prices increased... which honestly killed my buying of materia anyway. If I was usually too cheap to spend over 100gil per t1 materia before the change, I am most certainly too cheap to buy it after lol. At least I had managed to hoard around 1000 t1-t4 materia since then LOL.
    (1)

  8. #18
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Well there went my hopes for materia not even going to bother with it know hopefully they let there over the top fear of rmt open this system up but very doubtful good luck though for those that do materia though.
    (0)

  9. #19
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Airget View Post
    So if you do 4 tier I and a tier III and think logically that it might grant a tier II you'd be wrong and just get a tier I.
    I did several 4 t1s and 1 t3, always ended up with a t3. Not sure if that was just luck but it always ended up as the higher one for me.
    (1)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  10. #20
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by odintius View Post
    Well there went my hopes for materia not even going to bother with it know hopefully they let there over the top fear of rmt open this system up but very doubtful good luck though for those that do materia though.
    If you're referring to the cost of useful melding of t3/4 materia, transmutation should actually help the prices drop slightly. More people will have the opportunity to get t3/4 to sell, raising the stocks and making people undercut. The recent increase of cost of useful t3/4 materia is due to the 2.2 crafted goods and needs of coil raiders (or the rich folk in general). 2.25 increased the prices of lower tier materia, particular trash ones like resistance, but it really didn't do much to popular stat materia like crit/acc/det.
    (1)

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