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  1. #821
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Blackelement View Post
    You know, I completely forgot to factor in the auto attacks to that, iirc auto attacks are 100 potency? If so that would be:
    It's 100 potency per 3 seconds of auto attack. A 2.56 weapon like Dreadwyrm is 85.3 potency per attack. Kaiser Knuckles would be about 88. And then GL3 affects the speed of AA, too. So for DW that becomes 85.3 (times all the buffs) every 2.15 seconds.
    (0)

  2. #822
    Player
    Blackelement's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    17
    Character
    Black Elements
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Ahh right, I edited the auto attack calculations (that particular one was using an augmented ironworks wep so I'll use that for the example for the AA potency) also, as with the SkS being so low that it's at 2.09/2.1 delay on the GCD, that .05/.06 difference I'd write off as math error, as it wouldn't make a difference for how little time the buffs are down (2 auto attacks per time, twice per rotation, would mean (2.15/0.05 = 53/4 =)13 rotations roughly before one extra auto attack is counted in that damage loss at a 0.05 difference)
    (0)

  3. #823
    Player
    alsims2007's Avatar
    Join Date
    Sep 2014
    Posts
    89
    Character
    Bathu'a Silver'al
    World
    Famfrit
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ricdeau View Post
    I will note that whenever I tested double BS > True Strike rotations between DK > Twin Snakes applications it was a noticeable DPS loss in every scenario I tried.
    Don't drop dragon kick. I haven't been able to make it worth it. As I upgraded pieces I no longer have the skill speed to play around with it and I never could guarantee that it would work as desired unless I had selene skill speed buff.

    Dk. Twin,
    Boot, true,
    Dk, true,
    Boot, (twin buff falls off) Twin

    I never could make letting dk drop seem worth it. If dk gets a crit then you lost the buff on it plus any aa in that making that rotation a loss. I saw better results if I kept it up and only did the extra true. I think I was at 474 sksp when I last tried but still couldn't guarantee twin was still up for boot.
    Without a great test I can only hope it's better or neutral. At least if it's neutral the 10tp saved may offset some of burn caused by the skill speed needed.
    (0)

  4. #824
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by alsims2007 View Post
    Don't drop dragon kick. I haven't been able to make it worth it. As I upgraded pieces I no longer have the skill speed to play around with it and I never could guarantee that it would work as desired unless I had selene skill speed buff.

    Dk. Twin,
    Boot, true,
    Dk, true,
    Boot, (twin buff falls off) Twin

    I never could make letting dk drop seem worth it. If dk gets a crit then you lost the buff on it plus any aa in that making that rotation a loss. I saw better results if I kept it up and only did the extra true. I think I was at 474 sksp when I last tried but still couldn't guarantee twin was still up for boot.
    Without a great test I can only hope it's better or neutral. At least if it's neutral the 10tp saved may offset some of burn caused by the skill speed needed.
    I haven't tried that, but it seems like it would be a bit much to manage in the long run. I can run some tests on it with a SS load out later on. Since I always keep all my monk gear I have quite a few different pieces that I can test with for various scenarios that need different levels of SS. However, I really doubt it'll show an improvement.
    (0)

  5. #825
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Believe this set is close to BiS but I'm being stupid right now and am probably doing math wrong.

    http://ffxiv.ariyala.com/PPSX

    Help pls, lol.
    (0)

  6. #826
    Player
    pouncing's Avatar
    Join Date
    May 2014
    Posts
    61
    Character
    Nom Noms
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Odowla View Post
    Believe this set is close to BiS but I'm being stupid right now and am probably doing math wrong.

    http://ffxiv.ariyala.com/PPSX

    Help pls, lol.
    So i am going to reply with what I believe to be BiS and what I think about yours and BiS in general

    http://ffxiv.ariyala.com/PPVG

    Now my thoughts:

    1. melded gear simply cannot be BiS right now. Simply because stat weights are not exact. There for losing 89 crit 78 SS and gaining 24 strength and 17 Det is worth it for me at least. SS only out weighs det at around 586 and even then its iffy because of TP loss even with a ninja

    2. MNKs need health after clearing and getting my second clear achievement (the 5 or 10 clear one) I have come close to death so many times i dont even want to count so 300 health can make it a little more safe in that last turn.

    Again these are just my opinions and everyone is entitled to their BiS as it is subjective to a point. Hope this helped
    (0)

  7. #827
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Yet another MNK (JP Button)
    (0)

  8. #828
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by PROBOUND View Post
    Yet another MNK (JP Button)
    Names still shown on the bottom of the screenshot lol Found him on lodestone: Rennert Dom's. Has a youtube vid of a t12 run. Ended at 576. Uses Demo> BFB> Snap>IR > Snap> DK > Twin> etc and fractures when demo around 4-5. Had Selene up too. FC is called GaiyaCompany.
    (0)
    Last edited by Kuroyasha; 02-18-2015 at 05:04 AM.

  9. #829
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Got a charge in that t10.

    Hmm, thats not exactly how weights work
    the only crafted pieces I have are the pieces that either supplement accuracy (by being the lowest statistical loss per stat weight) or by having the highest weight in that slot (in the case of the gloves) and everything else is essentially set up such that its det > crit=ss ( but melding crit > ss)
    (0)
    Last edited by Odowla; 02-18-2015 at 05:13 AM.

  10. #830
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kuroyasha View Post
    Names still shown on the bottom of the screenshot lol Found him on lodestone: Rennert Dom's. Has a youtube vid of a t12 run. Ended at 576. Uses Demo> BFB> Snap>IR > Snap> DK > Twin> etc and fractures when demo around 4-5. Had Selene up too. FC is called GaiyaCompany.
    Openers make such a tiny difference anyway. The only opener practice I would recommend against is starting with ToD. That delays your Greased Lightning, and nothing is more important than Greased Lightning.

    What's that you say? Staying alive!? Don't be silly.
    (0)

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