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  1. #231
    Player
    Lewena's Avatar
    Join Date
    Dec 2013
    Posts
    186
    Character
    Lewena Yaeger
    World
    Moogle
    Main Class
    Summoner Lv 50
    Yes, you are right, only in pvp.

    By the way, I want to write another section in the OP. Basically it aims to provide some numbers for people who want to check if they are doing thing right or not. I think it is a good idea but maybe you have some other point of view. So basically, I would do the following things:
    1/ Provide dps numbers on dummies: this allows for a quick check. Need to be extremely clear on the conditions where the numbers were obtained. I would take as conditions:
    - Dummy lvl 50 at Coerthas
    - No food (passive buff, does not change the way you play), no str pot (quite expensive for a training, if someone wants to train with the potion in the rotation they can just use some low level mana pot for instance, you know the ones you don't know what to do with)
    - Weapon ilvl and overall ilvl, stats
    - details on what you are doing (typically clipping the DoTs or not, if yes when...) and opener also
    - dps number (or damge done for what it matters here), critical hit rate during parse (for RNG), duration of the training until out of TP and parser used.

    2/ Provide the breakdown of the skills (if you can, separate DoT from direct damage for DoT skills) and AA... It is more detailed but I think it would allow people to check (at least a little bit) what they are missing or even they can see if they doing things differently if the breakdown is different.

    What I am not sure how to check is the use of CD: how would you check if the CDs are used correctly (as soon as they are available) with a parse?

    Can anyone perform some tests also and give their own numbers?

    PS: fucking 1000 char limitation.
    PS2: also if you have other tips on specific fights, it is great to share.
    (0)
    Last edited by Lewena; 07-22-2014 at 02:53 AM.

  2. #232
    Player
    Ragestorm's Avatar
    Join Date
    Jul 2014
    Posts
    2
    Character
    Rage Burn
    World
    Odin
    Main Class
    Alchemist Lv 50
    Ok, So I did some theorycrafting regarding Perfect Balance (PB) usage; in situations where you want to add more dps and do not require PB for getting GL 3 up in the near future.

    Do note that this requires a certain amount of Skill Speed (SS); for my case I used 398 SS to do the math. At the rate where 1 SS value is = -0.000952 GCD. This stacked with 3 stacks of GL, should reduce the GCD to around 2.07 sec.

    To make sure you can do this while keeping up all buffs and debuffs up, PB has to follow up a specific set of abilities; these are Dem>DK>TW.

    The full rotation is the following (including the setup):

    Dem> DK > TW > PB (oGCD)> BS > BS > BS > SP > DK (PB ends) > DK > TW > Dem

    If done correctly none of the buffs DK, TW, GL should drop. Demolish should drop off just as it is to be reapplied. I will do some testing with this, but can someone help me verify if in a ~4 min parse, sneaking this is at ~3 mins if it has any impact on the overall dps.

    Thanks in advance.
    (0)

  3. #233
    Player
    Lewena's Avatar
    Join Date
    Dec 2013
    Posts
    186
    Character
    Lewena Yaeger
    World
    Moogle
    Main Class
    Summoner Lv 50
    You cannot begin with Dem without PB.
    (0)

  4. #234
    Player
    Ragestorm's Avatar
    Join Date
    Jul 2014
    Posts
    2
    Character
    Rage Burn
    World
    Odin
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Lewena View Post
    You cannot begin with Dem without PB.
    I believe you have misunderstood me. I meant for this not as an opener, but to be used mid fight if you don't need Perfect balance to refresh stacks and wanted to try and use it to get more dps out.
    (0)

  5. #235
    Player
    Chokee's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Louis Victor
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ragestorm View Post
    I believe you have misunderstood me. I meant for this not as an opener, but to be used mid fight if you don't need Perfect balance to refresh stacks and wanted to try and use it to get more dps out.
    i've been thinking about this as well. there are rare times where my PB is up while i'm at gl3 with no risks of dropping it anytime, wondering if i could somehow use pb not as an opener or recovery move but more of a dps move. too lazy to come up with one though. guess ill give this a spin sometime.
    (0)

  6. #236
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    It doesn't seem like throwing in those 5 moves would make a huge difference over the course of 4 mins. I'm just a noob monk so my opinion shouldn't count for much, but something to consider (I think) is whether any of those moves would be performed in that duration without PB, then it's a matter of figuring out the potency increase (it looks to me like you would at least perform one SP, one BS and one DK if following the rotation without PB, which leaves subbing one BS for TS and one BS for SP using PB)

    The full rotation is the following (including the setup):

    Dem> DK > TW > PB (oGCD)> BS > BS > BS > SP > DK (PB ends) > DK > TW > Dem

    Instead of:

    Dem - DK - TW - SP - BS - TS - SP - DK - TW - Dem

    2 crit BS = 600 potency?

    SP + TS = 370 potency?

    So an extra 230 pot? Good for a quick burst, just not sure how big a difference that would make over 4 mins.
    (0)
    Last edited by whiskeybravo; 07-22-2014 at 07:25 AM.

  7. #237
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Not much of a difference at all. In fact far less DPS gained than what would be lost by dropping GL3 and not having PB available to gain it back quickly.
    (1)

  8. #238
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by NoctisUmbra View Post
    Not much of a difference at all. In fact far less DPS gained than what would be lost by dropping GL3 and not having PB available to gain it back quickly.
    ^ This.

    It's just plain not worth it to use PB mid combo. Over the usual ~4 minute parse it has extremely little effect on the outcome. I did a lot of testing with it, and just found it to be not even worth it especially in the event that you ever lose GL3.
    (1)

  9. #239
    Player
    Lewena's Avatar
    Join Date
    Dec 2013
    Posts
    186
    Character
    Lewena Yaeger
    World
    Moogle
    Main Class
    Summoner Lv 50
    Quote Originally Posted by Ragestorm View Post
    I believe you have misunderstood me. I meant for this not as an opener, but to be used mid fight if you don't need Perfect balance to refresh stacks and wanted to try and use it to get more dps out.
    Sorry, read too fast.

    Quote Originally Posted by whiskeybravo View Post
    The full rotation is the following (including the setup):

    Dem> DK > TW > PB (oGCD)> BS > BS > BS > SP > DK (PB ends) > DK > TW > Dem

    Instead of:

    Dem - DK - TW - SP - BS - TS - SP - DK - TW - Dem

    2 crit BS = 600 potency?

    SP + TS = 370 potency?

    So an extra 230 pot? Good for a quick burst, just not sure how big a difference that would make over 4 mins.
    2 BS = 450 potency versus 370 potency with potential of crit. 80 potency of difference. I don't believe this would be a big difference on the overall fight. Moreover, DK is used once more so the difference is even less in fact. The only interest I see from using PB mid fight is when you need to burn something fast. Using Bootshine ensures some damage (if either Snap or True Strike crits, using PB as proposed is less damage). Btw, if you take only the 10 s window of PB, the 'burst' would be (in mean) of 6.4% with a 10% crit rate and of 4.3% with a 20% crit rate.
    (0)
    Last edited by Lewena; 07-22-2014 at 04:44 PM.

  10. #240
    Player
    Chokee's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Louis Victor
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    welp, guess i won't be testing anything new then. thanks
    (0)

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