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  1. #1881
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Zamii View Post
    extending greased lightning wont help the underlying issue, if its falling off when a boss isnt invulnerable then your not pushing the class to its fullest potential, you simply cant balance classes around the mediocre players because then the top tier players will be gods on that class, so the best of the best start doing nothing but the one class and thats no fun for anyone.

    also, the chakra system isnt designed for use in tank n spank fights, if anyone had gone into the new EX primals you should know exactly what im talking about, the ilvl 160 dungeons are just tank and spank, as you should expect out of regular farm dungeons
    First of all, good players wouldn't be gods if GL was longer... Good players don't lose GL in fights, unless there's a long downtime, which those extra few seconds wouldn't change much about. I'm not saying I would like longer GL, cause I don't think it's needed, but MNKs can't be gods if they can't get past other DPS jobs even in a perfect scenario, which they can't, they're like 3rd on DPS.

    Chakra isn't designed for tank n spank fights, no, but have you ever stopped and thought about when you could use Meditation in some of the fights we've had in Coil? There are less usages then you might think in some cases. Even if there are lots of usages, it's still just a lot of effort for something so little.

    MNKs have always been about high sustain DPS before, now we're below on DPS, and even with lots of downtime, the other melee jobs are better at recovering than we are even with Chakra...

    Also, someone mentioned that MNK isn't too bad of on DPS even with little usage of those abilities, which is kinda true, even though we are behind, but that's not the point... I don't care that we are somewhat on point in that department, cause I wanted MNK to get something interesting and new just like every other job pretty much got. Even if you don't like some of the changes other jobs got, they at least got more new and interesting things.
    (0)

  2. #1882
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Craiger View Post
    Chakra isn't designed for tank n spank fights, no, but have you ever stopped and thought about when you could use Meditation in some of the fights we've had in Coil? There are less usages then you might think in some cases. Even if there are lots of usages, it's still just a lot of effort for something so little.
    Turn 4: between wave drops
    Turn 5: divebombs
    Turn 6: breaking vines, running into briar
    Turn 7: cursed shriek
    Turn 8: running into tower
    Turn 9: divebombs, meteor streams, meteor drops
    Turn 12: phase 2-3 transtion, phase 4 dodge
    Turn 13: divebombs, earth shaker

    theres probably more if you really look close
    (1)

  3. #1883
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Zamii View Post
    Turn 4: between wave drops
    Turn 5: divebombs
    Turn 6: breaking vines, running into briar
    Turn 7: cursed shriek
    Turn 8: running into tower
    Turn 9: divebombs, meteor streams, meteor drops
    Turn 12: phase 2-3 transtion, phase 4 dodge
    Turn 13: divebombs, earth shaker

    theres probably more if you really look close
    Well, we're talking about a 320 potency attack, not some super nuke ability... I'm not saying you won't ever have time to use it, but you have to find opportunities like that 5 times to get a half decent damage attack. Ofc, if it's a longer downtime, you can get even up to 5 stacks out of it, but still, what I was looking for in 3.0 for MNK, was some core change to how it's played. Not that there was anything wrong with them, but at least I want something fresh in an expansion.

    Look at DRG for example, while some of it is weird, they're at least getting some massive changes to how they play, and it looks fun and new.

    EDIT: Also, in terms of DPS, in ARR MNKs was OP when it came to early progression raids, because of DK, but now you can just use a DRK instead, and all of a sudden all the advantage MNK had over NIN and DRG are gone. Mantra is good, but not needed. So there aren't as much excuse for MNKs being behind them in DPS like it kinda was in ARR.
    (0)
    Last edited by Craiger; 06-25-2015 at 06:52 PM.

  4. #1884
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    I don't think was behind drg and nin in terms of dps. I think no k in ARR were ahead of the two but here in HW is a diff story.
    (0)

  5. #1885
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Butcherboy View Post
    I don't think was behind drg and nin in terms of dps. I think no k in ARR were ahead of the two but here in HW is a diff story.
    It wasn't clear who was ahead if anyone was, but what I meant was that players thought it would be better balance wise if someone like DRG got ahead with their lesser utility, which they are now, but now DK isn't as needed...
    (0)

  6. #1886
    Player
    Letts's Avatar
    Join Date
    Jun 2015
    Posts
    10
    Character
    Like Butter
    World
    Zodiark
    Main Class
    Monk Lv 70
    Quote Originally Posted by Genocide View Post
    As for chakra tweaking, the best idea I've heard is having each GL refresh provide 1 stack of chakra.
    That does sound like a much better idea, repeatedly charging to 5 stacks gets a bit tedious after a while. Mostly disappointed in the potency of tornado kick though), sounded like something cool to do if you already had GL3 and PB was up again but now its just extremely situational.
    (0)

  7. #1887
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Craiger View Post
    It wasn't clear who was ahead if anyone was, but what I meant was that players thought it would be better balance wise if someone like DRG got ahead with their lesser utility, which they are now, but now DK isn't as needed...
    Wait I thought that dk can override drk debuff but not the other way around
    (0)

  8. #1888
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    Quote Originally Posted by Butcherboy View Post
    Wait I thought that dk can override drk debuff but not the other way around
    I've heard that German tooltip says it gives the same effect as DK and not only -int. But haven't got any tested proof so can't say for sure, nor can I say if drk debuff will overwrite mnk's.
    (0)
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  9. #1889
    Player
    Letts's Avatar
    Join Date
    Jun 2015
    Posts
    10
    Character
    Like Butter
    World
    Zodiark
    Main Class
    Monk Lv 70
    Quote Originally Posted by Butcherboy View Post
    Wait I thought that dk can override drk debuff but not the other way around
    Thats correct, drks debuff cannot be applied if DK is already up, Dk overwrites it if its up.
    (1)

  10. #1890
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Letts View Post
    Thats correct, drks debuff cannot be applied if DK is already up, Dk overwrites it if its up.
    Didn't mean that you wouldn't be using DK, I meant that if you have a DRK, the int reduction that DK gives you, wouldn't be needed. MNK was pretty much needed to get early kills of raids, but not anymore if you have a DRK. I actually like that they did that, but you can't then make MNKs DPS lower at the same time...
    (0)

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