Page 182 of 212 FirstFirst ... 82 132 172 180 181 182 183 184 192 ... LastLast
Results 1,811 to 1,820 of 2116
  1. #1811
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Our PB opener is build around when we gain GL right after the animation of our WS refresher.
    (0)

  2. #1812
    Player
    Holicccc's Avatar
    Join Date
    May 2014
    Posts
    142
    Character
    Holic Demize
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Holicccc View Post
    This is what I found so far pre pull make sure and have 5 stacks of chakra, go into stance for demolish. So demolish-PB-snap-blood4blood-snap-dragonkick-twinsnakes-internal release-snap-TOD-howling fist-bootshine-steal peak-true strike-elixir field-demolish-forbidden chakra. I feel like a ninja with all the pre buffing that's needed to be done
    Updated opener that I use, all I'm missing is getting tornado kick which I already have an idea of were to use it
    (0)

  3. #1813
    Player
    GageRage's Avatar
    Join Date
    Apr 2015
    Posts
    46
    Character
    Gageuu Rageuu
    World
    Odin
    Main Class
    Monk Lv 60
    Quote Originally Posted by Holicccc View Post
    Updated opener that I use, all I'm missing is getting tornado kick which I already have an idea of were to use it
    Can confirm this a decent filler opener at 60 till we figure out something concrete. Got the i180 weapon and sustaining around 950dps (dummy) with weird secondary stat alocations (no choice of my own, the only gear I've got haha). All other gear is from 142-170. Mostly i145.

    Stats currently are:
    805 str
    526 crit
    368 det
    602 sks (lol i know) gcd is around the 2 sec mark with gl3
    avg ilvl 154
    (0)

  4. #1814
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Aeliott View Post

    Haaaa-DOUKEN!!! Best move in the game!

    Also, spamming Meditation between pulls is getting old quick, but I can live with it. The new GL timings however...bleh. Is it me or is it impossible to retain GL3 after using LB3?
    It looks more like a miniature flare breath to me.
    But yeah, I love Elixir
    (0)

  5. #1815
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Thoughts on an opener and where to work in Tornado Kick/Perfect Balance:

    Demolish >DK > TS > Snap (PB) >Snap (Tornado) > Snap > Snap > Demolish > DK (PB wears)

    Now to work in the million other oGCD moves
    (0)

  6. #1816
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Aeliott View Post
    is it impossible to retain GL3 after using LB3?
    Yes, the animation is just way too long, use TK before LBing either for 2 or 3, it is still possible to sustain it with LB1 tho... maybe...
    (0)

  7. #1817
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Anybody gotten a good feel going for when to use Meditation in the middle of combat?
    (0)

  8. #1818
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by RyuDragnier View Post
    Anybody gotten a good feel going for when to use Meditation in the middle of combat?
    Pretty much never as long as you can hit an enemy. 320 potency/5 GCD = 64 potency per GDC (+ you can only cash in on that potency if you manage to reach 5 stacks). It's meant to be used during times where you're running between enemies or you can't hit them for whatever reason. So stack up before a pull, try to add stacks if boss goes invulnerable or enemies are far apart and shoulder tackle is down.
    (0)
    Last edited by Reinfeld; 06-23-2015 at 03:57 AM.

  9. #1819
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by RyuDragnier View Post
    Anybody gotten a good feel going for when to use Meditation in the middle of combat?
    If you can hit an enemy, continue with your rotation. If the enemy is either too far away, telegraphing (causing you to run away for a moment), invulnerable, or jumping (primals/bosses), then it is a good idea to either Meditate or Form Shift depending on what you need. The skill is made to offset the DPS lost in times of waiting, so utilize it in that way only.
    (0)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  10. #1820
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Reinfeld View Post
    Pretty much never as long as you can hit an enemy. 320 potency/5 GCD = 64 potency per GDC (+ you can only cash in on that potency if you manage to reach 5 stacks). It's meant to be used during times where you're running between enemies or you can't hit them for whatever reason. So stack up before a pull, try to add stacks if boss goes invulnerable or enemies are far apart and shoulder tackle is down.
    Wasn't sure, I was managing to pull off several of them between each combo finisher, since it takes about 3-4 seconds to use it twice. So I end up using it 1-3 times before Demolish and Snap Punch, depending on how much time I have left before GL runs out.
    (0)

Page 182 of 212 FirstFirst ... 82 132 172 180 181 182 183 184 192 ... LastLast

Tags for this Thread