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  1. #1
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ricdeau View Post
    I am hoping that the parameters they are "adjusting" on Shoulder Tackle is removing the dead zone. Not really something that is that big of a deal, but the dead zone is a little annoying sometimes.
    It is, but it's also pretty neat to watch someone do something like stand in exactly the right spot for Heavensfall to get back on Nael without skipping a beat. Someone with a feel for that range can truly appreciate how baller that is.

    Quote Originally Posted by Chokee View Post
    IR says it increases critical hit rate (which should also increase critical strike damage in 3.0), but it doesn't show in the character stats page. so it might or might not increase the damage of critical hits.
    It never influenced the stat "critical hit rate", just the actual critical hit rate. It will likely remain the same way in HW, where I'm guessing the base crit rate will be fixed and buffs make it happen more often. For the sake of certain jobs, I sure hope that base is more than the ~5% we currently have D:

    In the JP version, they will be changing the name from (awkward literal translation incoming) "critical invocation power" to just "critical".
    (0)
    Last edited by SunnyHirose; 06-17-2015 at 03:24 PM.

  2. #2
    Player
    Chokee's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Louis Victor
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SunnyHirose View Post
    It is, but it's also pretty neat to watch someone do something like stand in exactly the right spot for Heavensfall to get back on Nael without skipping a beat. Someone with a feel for that range can truly appreciate how baller that is.

    It never influenced the stat "critical hit rate", just the actual critical hit rate. It will likely remain the same way in HW, where I'm guessing the base crit rate will be fixed and buffs make it happen more often. For the sake of certain jobs, I sure hope that base is more than the ~5% we currently have D:

    In the JP version, they will be changing the name from (awkward literal translation incoming) "critical invocation power" to just "critical".
    i was hoping that IR would interact with bootshine even just a little bit so its not totally wasted when they overlap. oh well.
    (0)

  3. 06-17-2015 08:01 PM
    Reason
    Nvm

  4. #4
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SunnyHirose View Post
    It never influenced the stat "critical hit rate", just the actual critical hit rate. It will likely remain the same way in HW, where I'm guessing the base crit rate will be fixed and buffs make it happen more often. For the sake of certain jobs, I sure hope that base is more than the ~5% we currently have D:

    In the JP version, they will be changing the name from (awkward literal translation incoming) "critical invocation power" to just "critical".
    I took it to mean it'll buff both.

    Either way, I think it'll be ok.

    DET nerf is needed, since Autoattacks scale WAY harder than anything else on DET - its keeping haste users (mnk/nin) in line with everyone else
    (0)

  5. #5
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    are we getting nerfed the hardest with DET nerf?
    (0)

  6. #6
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ErzaScarlet77 View Post
    are we getting nerfed the hardest with DET nerf?
    Affects both ninja and monk the same since its dealing with Auto attacks.
    (0)

  7. #7
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    Rightt but dont we auto more than nin anyway since they gotta mudra and stuff?
    (0)

  8. #8
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by ErzaScarlet77 View Post
    Rightt but dont we auto more than nin anyway since they gotta mudra and stuff?
    Mudras don't affect AA, only skills.
    (0)

  9. #9
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    They aren't trying to nerf jobs that depend a lot on AAs guys... They are nerfing DET, because it kinda got out of hand compared to SS and Crit, and it would be even worse at 60.

    I'm sure they will balance things so that it remains similar to how it's now relatively.

    The change to Featherfoot, Demolish and Shoulder Tackle is interesting, but we still don't know the details on our new abilities :/

    Based on the order of new abilities, and the fact that forbidden chakra doesn't have a level, tells me that's the same order of the abilities we saw in that picture with Elixir Field. Forbidden chakra probably is used with same button as Meditation(Chakra)
    (1)

  10. #10
    Player
    Kanti's Avatar
    Join Date
    Sep 2012
    Posts
    88
    Character
    Kanti Castagnier
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    If anything, I think they're just trying to close the massive stat weight gap DET has over everything else. So I don't want to think of it as a nerf, just stirring the pot a bit. I'm all for mixing up my stats.
    (3)

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