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  1. #1121
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ricdeau View Post
    Yeah, I got 666 last night and my group is far from optimal not to mention I admittedly screwed up pretty bad a couple times late in the fight. So I'd see ~700 on a very good run being possible.
    I'm assuming your both taking Echo into consideration? (Clicking it off)

  2. #1122
    Player
    GageRage's Avatar
    Join Date
    Apr 2015
    Posts
    46
    Character
    Gageuu Rageuu
    World
    Odin
    Main Class
    Monk Lv 60
    Quote Originally Posted by PROBOUND View Post
    I'm assuming your both taking Echo into consideration? (Clicking it off)
    This is undoubtedly with echo I'm afraid.
    (2)

  3. #1123
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by GageRage View Post
    This is undoubtedly with echo I'm afraid.
    taking echo into account 700 = 630 dps
    (700 -10%)
    (0)

  4. #1124
    Player
    Umbrax's Avatar
    Join Date
    Sep 2014
    Posts
    48
    Character
    Umbra Zephyrius
    World
    Ragnarok
    Main Class
    Monk Lv 70
    Hey guys, how is it going? As I'm not playing the game anymore until Heavensward I was bored yesterday and found this video I recorded a while ago. It's a Turn 13 Monk PoV. It was our 5th down so my DPS could definitely be a lot higher, even without echo.

    https://www.youtube.com/watch?v=QGIqgu9dpWw

    Hope you guys are doing well and see you in Heavensward
    (0)

  5. #1125
    Player
    ClaireAbigail's Avatar
    Join Date
    Jun 2014
    Posts
    328
    Character
    Valash Xlll
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    I'd say if people talk about numbers they do, tell us first if you have Echo or not lol.

    Imo, echo dulls your blade. I click it off everytime we raid. It's like watching people saying "oh I do x dps in scob!(with nerfs and echo) fcob dps/heal/tank checks will be ez!" Then they step into fcob before echo and get rekt. Getting used to echo is bad but that's only my opinion.
    (0)

  6. #1126
    Player
    Moogy's Avatar
    Join Date
    Jun 2014
    Posts
    18
    Character
    Justica Fairwright
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    Can anyone help in providing the updated stat weights for monk?
    (0)

  7. #1127
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Moogy View Post
    Can anyone help in providing the updated stat weights for monk?
    We don't really have updated stat weights at the moment. Dervy and Sunny are working are working on a more accurate damage formula. However, what can be said is that det is valued more than we previously thought. Below is the last thing Sunny showed us that was worked on for monk directly:

    Quote Originally Posted by SunnyHirose View Post
    With my limited resources, I have used non-BiS (but closeish for non-crafted) gear to see if the stat weights are in the right ballpark. Spoiler: They ain't.

    Link: more numbers version.

    Less numbers version:
    STR: 1.000
    DET: 0.572
    CRT: 0.210
    WD: always use your best weapon lol
    SS: 0.196

    I used EMX's spreadsheet to calculate the potency of weaponskills and the effects of skill speed and crit. I did make some substantial changes: e.g. GL3 haste on auto-attacks is considered here, and the rotation is the current standard (ToD every 15 GCDs) instead of the one it was using (alternate Fracture and ToD every 10 GCDs). I feel like it may be overestimating the average rotation potency slightly.

    This shouldn't change how to itemize properly, though.
    Just remember that's rough, and they may or may not make it through all the work for each class before the expansion hits. If you would like to read more about the work being done you go to Dervy's blog where he talks about the progress and findings. https://dervyxiv.wordpress.com/
    (0)

  8. #1128
    Player
    ClaireAbigail's Avatar
    Join Date
    Jun 2014
    Posts
    328
    Character
    Valash Xlll
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ricdeau View Post
    We don't really have updated stat weights at the moment. Dervy and Sunny are working are working on a more accurate damage formula.
    I read somewhere that the value of skillspeed and crit constantly changes depending on how much you have of that stat. Is that still true on the new stat weights?
    (0)

  9. #1129
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by ClaireAbigail View Post
    I read somewhere that the value of skillspeed and crit constantly changes depending on how much you have of that stat. Is that still true on the new stat weights?
    The value of SS and Crit change depending on your weapon damage and attack power (STR/DEX whichever your class uses). Crit has slight diminishing returns on damage and SS is the opposite (not factoring in TP consumption). Anyway, weights are only truly accurate at the baseline they were tested at and when you deviate from that baseline there will be changes (fairly minor), but shouldn't be enough that it would really change your gearing. This is why weights needed to be recalculated each gear tier since they are large changes in WD and main stat. The weights are never set in stone and are really just a guideline (assuming your damage formula is accurate :P).

    The work that Dervy and Sunny are doing with Det is interesting, and a nice read if you are into understanding things a bit better. I'm not the math wiz that they are, and I gave up doing crazy math in theorycrafting years ago so I'd definitely check out that link in my previous post for a much more indepth look at what work is going into it.
    (0)
    Last edited by Ricdeau; 05-03-2015 at 09:20 AM.

  10. #1130
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Exactly that. I don't want people to take my word for it; when you do science, you have to be unafraid to make sure things you say are falsifiable and are falsified once someone knows something better. I know not everyone has a strong math background or wants to do the math. But I do want people to test their gearsets and do moar doops!

    Also, at every major patch, SE changes what secondary stats each job gets. This soft-balances things a bit, though sometimes I don't quite understand their rigorous decision-making process.
    (1)
    Last edited by SunnyHirose; 05-03-2015 at 12:09 PM.

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