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  1. #1
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94

    2.25 Where are the Balance Changes/PvP Adjustments

    And why so few QoL Changes?

    We can read maps on our Mounts now, I appreciate that but...

    No Party Roulette, no Companion during Queue, no tweaks to the PvP System whatsoever.

    I read in multiple places that there would be Adjustments, not simply Additions.

    And specifically in 2.25.

    I thought you guys were being so tight-lipped about 2.25 because you were going to be surprising us somehow, instead we got Atmas in a different tint & PvP Rank 40 with no further Adjustments to the system.

    Don't get me wrong, I love what you've added in the form of the new PvP Gear... it just feels like what little was pitched, wasn't even lived up to, you know?

    I just want to share my disappointment in the hopes that you'll consider being more careful with your advertisements for patches.

    Thank you for your considerations, keep up the good work SE.
    (21)
    Last edited by Gesser; 04-24-2014 at 11:24 PM.

  2. #2
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    PvP is now adjusted by having you get even more facerolled by people with good gear/abilities.

    That is it for at least the next two months.

    Hope you like endless queues...
    (14)

  3. #3
    Player
    kaya_suzumiya's Avatar
    Join Date
    Aug 2013
    Posts
    222
    Character
    Tina Minami
    World
    Tonberry
    Main Class
    Paladin Lv 60
    companion during queue is 2.3 they clearly said that in one of there videos or letters. new pvp which is frontlines is 2.3 also. roulette are suppose to be queued solo to fill in for roles which are needed and wont be ever tended for full party.
    so stuff u are asking for comes in a future patch but guess u wouldnt know that cause u dont read letters or watch the videos.
    (0)

  4. #4
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by Raenryong View Post
    PvP is now adjusted by having you get even more facerolled by people with good gear/abilities.

    That is it for at least the next two months.

    Hope you like endless queues...
    I really hope a less Abstract 2.25 Patch Notes comes out soon that demonstrates Diminishing Returns has been added to CC in PvP... as well, that the Wolf Mark cost of i70-i90 PvP Gear has been drastically reduced... and that Wolf Marks are now additionally granted upon PvP Challenge Log completions... lastly, that a baseline Morale value has been added for new entrants, with Morale overall being slightly reduced in value to compensate for the default bonus.

    Finally, that they add ilvl Syncing Queues for PvP at level 50 (e.g. level 50 ilvl 55-69, 70-84, 85-99, 100~ brackets).
    (1)
    Last edited by Gesser; 04-24-2014 at 04:00 PM.

  5. #5
    Player
    kaya_suzumiya's Avatar
    Join Date
    Aug 2013
    Posts
    222
    Character
    Tina Minami
    World
    Tonberry
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Raenryong View Post
    PvP is now adjusted by having you get even more facerolled by people with good gear/abilities.

    That is it for at least the next two months.

    Hope you like endless queues...
    actually that wont be it for 2 months due to fact next month when 2.28 comes out relic quest will continue so its actually only one month. then the month after that is 2.3
    (0)

  6. #6
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by kaya_suzumiya View Post
    companion during queue is 2.3 they clearly said that in one of there videos or letters. new pvp which is frontlines is 2.3 also. roulette are suppose to be queued solo to fill in for roles which are needed and wont be ever tended for full party.
    so stuff u are asking for comes in a future patch but guess u wouldnt know that cause u dont read letters or watch the videos.
    Please, you don't have to be so rude. I was illustrating a point, I'm aware a few of those listed items in particular are coming with 2.3. Part of my insinuation was that they could've expedited a lot of those line-items given how little they put into 2.25 in terms of QoL at least.
    (3)

  7. #7
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    For the curious, this is how to fix the current massive gear gap (which just got larger) while maintaining a gear advantage to the high rank players (which, while I don't agree with, does seem to be the popular decision);

    1. PvE gear, when equipped, is automatically replaced with the stats of the lowest tier of PvP equipment.
    * this prevents "power overflow" where PvE gear becomes much more powerful than PvP gear and either warrants hasty implimentation of new PvP gear (like this) or PvE players dominating PvP with PvE gear.
    * this makes all tiers of PvP gear useful
    * this reduces the barrier of entry to newer players who will jump straight in with functional gear
    * this potentially allows you to make PvP gear much weaker in PvE (it should not be best in slot for PvE at any point like some pieces were before 2.2) without risking PvE gear destroying PvP

    2. The Morale stat is now normalised across all tiers of PvP gear
    * This stat is FAR too powerful to have it increasing. By normalising this one stat, you will still provide high geared players with a significant in advantage in other stats, but not a stat which simultaneously boosts their damage and mitigation to absurd levels

    Tentative 3. Do something about the skill system so that you acquire a few skills earlier. Or hell, just revamp it completely. Have all abilities unlocked from the start and just have the points serve as "capacity" - this prevents players being locked into one PvP role too, increasing fun and potential participation (as well as allowing more flexibility in playing with friends etc)
    (4)

  8. #8
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    My biggest gripe with pvp atm is sprint. A team of casters (especially pet classes) is going to beat the @#$%ing balls off of a melee oriented team as they have a massive speed boost 2/3 of the time with 0 penalty for doing so. And, ya know, the fact they have the best CC as well to top it off.
    (4)

  9. #9
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    I definitely think you should get a full 3 points for hitting Rank I.

    I also think upgrading a PvP Action should only cost 1 point.

    To compensate for the disparity with the addition of more points, they could up the upgrades to 5 per Action (instead of 3).

    That'd at least make it a lot more interesting, you could have Pacify after your first match, and more customization throughout.
    (2)

  10. 04-24-2014 04:08 PM

  11. #10
    Player
    Grimmies's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Grim Tela
    World
    Cerberus
    Main Class
    Archer Lv 50
    Quote Originally Posted by MurakumoMillennium View Post
    My biggest gripe with pvp atm is sprint. A team of casters (especially pet classes) is going to beat the @#$%ing balls off of a melee oriented team as they have a massive speed boost 2/3 of the time with 0 penalty for doing so. And, ya know, the fact they have the best CC as well to top it off.
    I'm pretty sure you need one Melee and one Ranged DPS to get in to PvP.
    (1)

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