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  1. #11
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Ever since they got rid of Hamlet Defense in 1.0, I've been wondering if we'd ever see any content where crafters and gatherers would have to party together to accomplish something...
    (3)

  2. #12
    Player
    Mamakat's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa, a sight for me sore eyes!
    Posts
    104
    Character
    Katja Baladeva
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Tetsaru View Post
    Ever since they got rid of Hamlet Defense in 1.0, I've been wondering if we'd ever see any content where crafters and gatherers would have to party together to accomplish something...
    I used to have fun Hamleting Hope there is something some day that we can all work together again like that.
    (1)

  3. #13
    Player
    Alice_89th's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    670
    Character
    Alisette Dumont
    World
    Moogle
    Main Class
    Scholar Lv 80
    I'd love to be able to do a bit of combat as my DoL as well. Maybe have certain monsters drop unique items when killed by a DoL?

    I've been itching to take my axe to a treant, and coblyns look like you might get some interesting items after a pickaxe or two to the face.
    (0)

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Alice_89th View Post
    I'd love to be able to do a bit of combat as my DoL as well. Maybe have certain monsters drop unique items when killed by a DoL?

    I've been itching to take my axe to a treant, and coblyns look like you might get some interesting items after a pickaxe or two to the face.
    Allow players to gather, at cost of GP or whatnot, even when in combat classes? Incap a coblyn, mine living ore of its backside before it can move again?
    ...but, we got rid of Incaps...

    Or even... what if gathering classes involved skills and both they and combat classes involved knowledge enough for one's time spent mining or harvesting in an area to actually give you a good idea as to the weaknesses of local monsters? o.O
    (1)

  5. #15
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mamakat View Post
    I used to have fun Hamleting Hope there is something some day that we can all work together again like that.
    Just need a good old war. Quarries to use and defend, groves with rare herbs but also dangerous monsters with distinct behaviors and long aggro ranges; convoys, scouting parties, setting up watch towers and checkpoints; garrisons, arming NPCs; forts, siege weapons; coordinated series of attacks each a bit similar to FATEs aimed to achieve larger objectives...
    (0)

  6. #16
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    So dailies it is then....
    Kinda shame looking at all the cool suggestions. Honestly I would have been pretty excited for literally ANY of them.

    I guess I'll just ignore ALL THESE 50s I leveled until there's a reason to use them again.
    Even the simple task of attaching materia is completely useless because post ilvl50 there are no slots...none.
    (1)

  7. #17
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Daily quests? Could just shorten the timers on Grand Company supply missions.
    (1)
    Been years since using this forum. @_@

  8. #18
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    I'd like to see a system in place where DoH/DoL gets to do something on a grander scale. Perhaps aiding in the construction or reconstruction of towns by providing the necessary lumber and stone or crafting furnishings for the townspeople. Ul'dah's population explosion is ripe for the pickings when it comes to the lore behind it, and it's a great way to keep the classes relevant.

    Rewards can include rarer materials, such as the elusive dress material or sailor cotton. It could also include new gear for the DoH/DoL classes to make the climb to 3-star crafting a little bit friendlier (something I'm a strong advocate of anyway). This game has such a beautifully rich crafting system, and I absolutely LOVE crafting. But it feels sorely neglected and only seems to be an afterthought when it comes to updates and additions.

    I'm with the OP. Crafters and gatherers need a revolution. I levelled all my crafters to level 50, simply because I enjoyed the climb. But it sure is quiet and lonely at the top.
    (3)

  9. #19
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I'm in for a DoH/DoL Revolution, but as has been said dailies aren't enough. I want to see something creative and interesting!
    (2)

  10. #20
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Deathbrew_Z View Post
    I believe that FFxiv has tons of potential, I'm enjoying the game immensely, but feel that the crafters might be able to help enrich and enliven the community even more.

    *** Snipped ***
    You want to involve crafters? Bring back a game that I used to play, EVE-Online, and they have it right. The solution is simple, really. It is so simple, you can smack yourself silly thinking why you didn't think of that.

    Solution: STOP HANDING OUT ALL THE GEARS

    SE, how about having the game just giving out your no-frill no enhancement gears, and only the crafters are allowed to produce anything better, in ARR's case, the star gears?

    The classes needs to depend on each other, and if they aren't needed, they serves no purpose in the game.

    jc
    (0)

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