Quote Originally Posted by L-D-Omlette View Post
Funny, that is EXACTLY how several fates are designed.

DD in Northern Than, bunch of trash, then boss FATE. Bridge series in East Than, same thing, with TWO bosses, I know it's crazy...
To my understanding, the people who want this particular sort of setup are complaining about the ease of said Fates. I believe the framework is there, but the execution is what bothers the people asking for this stuff. Also, the person you're replying to stated "strong" trash groups, which the enemies in Fates are anything but. If Fates had rewards other than XP, which is another source of complaint for people wanting open world content, less complaints would happen. Look at "The Four Winds" Fate; it is probably designed more like what people are asking for, but its something you only do in specific scenarios, otherwise everyone avoids it completely.

Regarding Ferth, I probably should have chosen my words a bit more carefully; I don't care for the Fate system itself, for similar reasons as you, but I was just letting the person that I was responding to know that the direct thing that people are complaining about is less that we're being forced to do Fates themselves, but more that we're being synced to the baby ones and zerging them endlessly.