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  1. #1
    Player
    Rjain's Avatar
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    Mar 2011
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    Rjain Midnight
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    Cactuar
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    Pugilist Lv 90
    Quote Originally Posted by Tigercub View Post
    Also the Nintendo analogy doesn't work. Levels aren't like hardware. They don't draw clear boundaries on what is possible and what is not.
    You clearly didn't understand it.

    The point was, I personally feel some of the best and most memorable moments in gaming happened on the Super Nintendo. But yet, opposed to that, some of my favourite moments in gaming and some of my favourite games came beyond the Super Nintendo, on the N64, Playstation, and Gamecube. While I might be sour that SNES was where it's at, there's still great things to be had even when everything changed and didn't initially seem better.

    Edit: And if we stuck with the same thing, we would have never experienced those new moments.
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  2. #2
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    Tigercub's Avatar
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    Caterina Rose
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Rjain View Post
    You clearly didn't understand it.

    The point was, I personally feel some of the best and most memorable moments in gaming happened on the Super Nintendo. But yet, opposed to that, some of my favourite moments in gaming and some of my favourite games came beyond the Super Nintendo, on the N64, Playstation, and Gamecube. While I might be sour that SNES was where it's at, there's still great things to be had even when everything changed and didn't initially seem better.

    Edit: And if we stuck with the same thing, we would have never experienced those new moments.
    There's a good reason I misunderstood your analogy then. Staying the same level =/= stuck with the same thing, which has been the whole point of our side of the debate.
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  3. #3
    Player
    Rjain's Avatar
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    Quote Originally Posted by Tigercub View Post
    There's a good reason I misunderstood your analogy then. Staying the same level =/= stuck with the same thing, which has been the whole point of our side of the debate.
    You are stuck with the same thing.

    Level generally represents several things. Progress, power, achievements, whatever. So, tell me what the purpose of having one level (let's say 75), where every subsequent expansion gives new dungeons and gear that gets more powerful and allows for even more content? It's like the WoW theory (expansion aside) where you have one set of gear that is great and then a patch comes that adds a new dungeon and you get even greater gear that makes the old gear you worked for seem ridiculous. The difference in strength between 74 and 75 might seem like 74 and 90 in some cases.

    But okay let's take the assumption that all new dungeon content and items aren't actually stronger it's just fresh and looks different.

    Then what's the point of that besides acquiring said items? Your character doesn't develop anymore. All you receive is in theory useless.

    New levels brings new items, new means for character development, new places to explore. And, let's not forget in this case Yoshida said 1-2 years. Abyssea came many years after a solid level cap. 1-2 years is not that much time in comparison, so everything you "worked so hard for" would not be a fraction as bad as in FFXI.
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