I think raising the cap every 1-2 years is a wonderful idea! It means that SE will have to continue evolving the game to keep up with the ever changing levels in the game which will probably mean:
-New gear coming out for new ranks
-New recipes for crafters
-New areas for gatherers
-New areas, hopefully new mobs as well
-New dungeons and other content
-New abilities
-New skills
-New challenges
-New NM's for higher rank
This will keep hardcore players who DO want new things to fill their time with interested.
As for Midcore and Casual, usually they just want to have fun... and since the game will constantly expand every 1-2 years, they as well will never run out of things to do.
I see no negatives to this... and at least they aren't pulling a FFXI where everyone worked hard for like 6+ years totally pimping out their characters and spending tons of money and time to to Dyna etc to get the best of the best.... then get told:
"oh yeah we know you've been doing all of this for sooooo many years... but we are gonna add like 20+ levels to the game.. yeah... sorry."
At least we know it's coming, that the game will evolve and change with additions every 1-2 years, and we will have new challenges.
Love the idea!
