A per-turn gear lockout would make more sense. We had some people think they might not make coil so went and ran some turns before our static night then, when they made it, they couldn't even join us just to help. Or, we do a turn once, shit gear drops nobody wants and we've wasted that allowance that week. Fix drops to what people want, a wish list or something, so the turn drops something useful at least would alleviate that last one a little bit, however; this would help all random-based drops, too. I hate seeing things get wasted.