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Thread: Flash

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  1. #1
    Player
    Rextab's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Kitana Rass
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    ive started using this rule on flash.
    if its an AOE heavy party i do the following:
    (Flash x Number of Mobs) +1. So if there are 3 mobs, i Flash 4 times. this seems to hold adequate threat during the initial AOE-fest. then i start working on my rotations, throwing in a flash every rotation or so to keep threat on additional mobs.
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  2. #2
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rextab View Post
    ive started using this rule on flash.
    if its an AOE heavy party i do the following:
    (Flash x Number of Mobs) +1. So if there are 3 mobs, i Flash 4 times. this seems to hold adequate threat during the initial AOE-fest. then i start working on my rotations, throwing in a flash every rotation or so to keep threat on additional mobs.
    I've used this rule for helping people learning to tank since somewhere around 1.23 and it's great advice for people just starting out in most instances. Once you have a good feel for AoE threat generation, you can expand upon it with rotating different abilities after the initial AoE threat snap [situational].
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