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  1. #20
    Player
    Shantzu's Avatar
    Join Date
    Apr 2014
    Posts
    9
    Character
    Shan'tzu Hek'taleth
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shokanti View Post
    I don't still don't see a problem with Atma, its all luck based. Back in the day of 1.0, People would spend hours/days/weeks and hours of farming dungeons of Cutter Cry and Aurum Vale for a single piece of Darklight gear that was the best. Another example, Hamlet Defense, spending hours and hours of trying to get a base item for Relic or a Rare headpiece for DoL's. The drop rate was massively horrible, extremely rare however It was fun. Its a game, no need for golden spoons/silver spoons. Pay to Play not Pay to Win.
    There are plenty of items that require an end-game oriented group to achieve and take plenty of time to learn. You are comparing this game to it's 1.0 version, which was failing. To get ATMA on all your classes would take an inordinate amount of time. Most people stop at one and never look back because of how tedious it is. A community looks at it's player base's needs and adjusts when bad decisions are made.
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    Last edited by Shantzu; 04-26-2014 at 04:57 AM.