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  1. #1
    Player
    MarsAttacks's Avatar
    Join Date
    Nov 2013
    Posts
    12
    Character
    Mars Attacks
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    It took me 6 hours to get my first atma, and 3 days total to get my last atma.

    Should never have been like that.

    While it would be harsh to those who have already obtained many atmas, I do agree the drop rate should be adjusted or other alternatives be introduced.

    For those who play together, the drop rate can sure separate friends. One could get it on first drop while the other is there for the next few days.

    My wife and I love to play this game, but she has been stuck on her last 2 atma. She has farmed 3 hours a day for the past week while I have already gotten through a few books. She has now lost a lot of interest in the game, and I have no idea if she can find anything fun to continue playing much longer.
    (1)

  2. #2
    Player

    Join Date
    Apr 2014
    Posts
    1

    atmas are bs

    rng fate grinding is the laziest and most bs thing i have seen put into a video game. rng = you may never get it.
    (0)

  3. #3
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    For Atma, there should be a protocol, where you can obtain it under 2 conditions:

    1 is RNG

    2 is when X amount of FATE in the area is completed while using relic, Atma will be granted regardless
    (0)

  4. 05-02-2014 10:51 AM

  5. #5
    Player
    Kawab's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    29
    Character
    Kawab Djoser
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    8HRS OF FATES for me and no stat boost? That isnt acceptable. I will be glade if they increase drop rate.
    (0)

  6. #6
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I got a friend trying right now for 3 days nonstop and only got 3 atmas... This needs sorting out ASAP
    (0)

  7. #7
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    I have 8/12 ATMA now. Yes please only increase the drop rate during certain times of the day or increase it across the board. The myth point per book is fine
    (0)

  8. #8
    Player
    ereskigal's Avatar
    Join Date
    Mar 2011
    Location
    Black shroud
    Posts
    193
    Character
    Ereskigal Irkalla
    World
    Excalibur
    Main Class
    Pugilist Lv 70
    A nice solution to Atma's is putting it in guildhest dutie roulette.
    One a day with a random Atma.
    (2)

  9. #9
    Player
    Shokanti's Avatar
    Join Date
    Feb 2012
    Location
    Ul'Dah
    Posts
    24
    Character
    Sho Kanti
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    I don't still don't see a problem with Atma, its all luck based. Back in the day of 1.0, People would spend hours/days/weeks and hours of farming dungeons of Cutter Cry and Aurum Vale for a single piece of Dark light gear that was the best. Another example, Hamlet Defense, spending hours and hours of trying to get a base item for Relic or a Rare headpiece for DoL's. The drop rate was massively horrible, extremely rare however It was fun. I understand about "friends, family have to separate" Its life. You have a Tell system, Linkshells, Free company for conversation so you won't be [Lonely]. Its a game, no need for golden spoons/silver spoons. Pay to Play not Pay to Win.
    (0)

  10. #10
    Player
    Shantzu's Avatar
    Join Date
    Apr 2014
    Posts
    9
    Character
    Shan'tzu Hek'taleth
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shokanti View Post
    I don't still don't see a problem with Atma, its all luck based. Back in the day of 1.0, People would spend hours/days/weeks and hours of farming dungeons of Cutter Cry and Aurum Vale for a single piece of Darklight gear that was the best. Another example, Hamlet Defense, spending hours and hours of trying to get a base item for Relic or a Rare headpiece for DoL's. The drop rate was massively horrible, extremely rare however It was fun. Its a game, no need for golden spoons/silver spoons. Pay to Play not Pay to Win.
    There are plenty of items that require an end-game oriented group to achieve and take plenty of time to learn. You are comparing this game to it's 1.0 version, which was failing. To get ATMA on all your classes would take an inordinate amount of time. Most people stop at one and never look back because of how tedious it is. A community looks at it's player base's needs and adjusts when bad decisions are made.
    (0)
    Last edited by Shantzu; 04-26-2014 at 04:57 AM.

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