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  1. #1
    Player
    Ketra's Avatar
    Join Date
    Oct 2013
    Posts
    27
    Character
    Ketra Astor
    World
    Tonberry
    Main Class
    Gladiator Lv 80

    Unfair rolling system?

    Currently the rolling system will not have a "tie". And each person who rolls will immediately get the results(roll number) on their window.

    Which means if someone roll first and get 99. 99 is no longer available.

    So if 7 people rolls in the following numbers, 99, 98, 97, 96, 95, 94, 93. The last person(8th person) who rolls is guaranteed a lose.

    If this is really how the way the loot system works. It is very unfair for people who rolls slower. Most of the time, I would look carefully before I loot. Especially GREED parties. So, I can't really be fast hands. But the system works in way such that fast hands will have higher chance of winning the day.
    (0)

  2. #2
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    I would say that the biggest issue is that people being able to need on gear that's a downgrade for them
    Seeing a caster in weathered/coil gear needing on Ilvl 70 drops in the new dungeons is frustrating when the other caster in the party clearly needs that upgrade, sadly that's what happens when DL can be traded for seals.
    (2)

  3. #3
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Gerolan View Post
    I would say that the biggest issue is that people being able to need on gear that's a downgrade for them
    Seeing a caster in weathered/coil gear needing on Ilvl 70 drops in the new dungeons is frustrating when the other caster in the party clearly needs that upgrade, sadly that's what happens when DL can be traded for seals.
    Maybe the are need rolling for vanity.
    (0)

  4. #4
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Gerolan View Post
    I would say that the biggest issue is that people being able to need on gear that's a downgrade for them
    Seeing a caster in weathered/coil gear needing on Ilvl 70 drops in the new dungeons is frustrating when the other caster in the party clearly needs that upgrade, sadly that's what happens when DL can be traded for seals.
    But gears can be exchanged for like 800 seals each now, which can easily be converted to gil. Vanity is another reason to loot items which are not an upgrade. By all means, if I was in a friends run, I'd gladly pass on stuff a friend could use, but expecting people to roll pass on drops in duty finder?

    i70 eqs are just lacklustre placeholders for even new players now, until they have either ct, myth or soldiery gear to replace them. getting all slots to i80 is neither difficult, nor very time consuming. This really isn't a big deal imo, concerning the i70 drops in dungeons.
    (1)

  5. #5
    Player
    Rameatz's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Paco Taco
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Inversely I could also say that the first person to roll can get a 1 and is therefore unfair to the first roller. Imagine if the roll order was 1, 2, 3, 4, 5, 6, 7 and the last person gets the 8. Wouldn't the last person to roll therefore have an advantage?
    (5)

  6. #6
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Rameatz View Post
    Wouldn't the last person to roll therefore have an advantage?
    No, because the opposite is true for the disadvantage the OP posted. It's equal no matter how hard you try to cut it even if it's hard to understand
    (0)
    Last edited by AmyNeudaiz; 04-24-2014 at 01:17 AM.

  7. #7
    Player
    Rameatz's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Paco Taco
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    No, because the opposite is true for the disadvantage the OP posted. It's equal no matter how hard you try to cut it even if it's hard to understand
    That was pretty much my point. There can be both an advantage and disadvantage to this system.
    (0)

  8. #8
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Rameatz View Post
    That was pretty much my point. There can be both an advantage and disadvantage to this system.
    I guess I took the last question a little too literally, long day at work and all -.-
    (0)

  9. #9
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    why would a tie make it fairer. then they would be forced to break the tie via random lot or ANOTHER roll. and if that ties another roll...and if that ties another roll.

    the loot system is fine.
    (3)

  10. #10
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Bizarre way of thinking.

    As Rameatz pointed out, rolling first doesn't guarantee anything.
    (3)

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