Hoping for more options for materia like cure potency +5% etc and crafters can open of materia slots for end game gear for hortizonal progression options but wishful thinking on my part :P


Hoping for more options for materia like cure potency +5% etc and crafters can open of materia slots for end game gear for hortizonal progression options but wishful thinking on my part :P

That would be great.
I'd love to make real custom gear with the stats I'd like to have.
Or if they increase the limit for main stats, but if you try and fail the 3% chance you lose everything.
Or maybe it's just a system to finally make elemental materia usefull...somehow.
If they make it possible to meld materia to dungeon gear...RIP crafting.
EDIT: I'd also like being able to create higehr tier materia by combining a number of lower tier materia.


Well I was thinking more in line to open slot for end game gear since SE don't want you to be able to craft end game gear give crafters the role to open the slot only and have to have maybe like rare items from some nm boss etc. I think this approach would open a market and demand also without giving craftable end game gear materia could be their source of income if implemented correctly of course lol.
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