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  1. #1
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    imagine the value T5 material would have....the sheer time to spiritbond the equip with requisite ilvl would be insane.

    Can't really see us being able to put material in i100+ gear tbh, they are already strong enough for everything the game can throw at us, now imagine coil2 gears with material. Yeah, no.
    (0)

  2. #2
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Sessurea View Post
    imagine the value T5 material would have....the sheer time to spiritbond the equip with requisite ilvl would be insane.

    Can't really see us being able to put material in i100+ gear tbh, they are already strong enough for everything the game can throw at us, now imagine coil2 gears with material. Yeah, no.
    Except if SE follows pattern even if they did this they would most likely not enable coil2 gear to be materia melded until after further content had been added and the old nerfed anyway.

    This also brings to mind with me anyway what happens to gear you want melded but have already glamoured, I dunno.
    (0)
    Last edited by Lamentations; 04-24-2014 at 03:18 PM.

  3. #3
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Three concepts come to mind.

    "Materia Polishing" the ability to upgrade lower tier materia into higher tier materia through some process so the aspect of obtaining a tier III when you wanted a tier IV is no longer as bad as it use to be since you can just go through another step to upgrade it

    "Materia Catalyst" a new accesory slot that allows you to attune 3-5 materia through the purchase of a crafted item to add a bit more customization as well as allow the use of resistance materia to be more viable in dungeons and such

    "Materia Overlay" Process of adding materia to unique/untradeable gear via the use of a specially crafted Crafter item which would allow you to add materia to gear which once had restrictions to said manner. However with this process each materia attempt would require said catalyst so the process of each meld would have 3 reuirements, the materia, the catalyst, and the specially crafted catlayst based on the repair class for piece of gear.
    (0)

  4. #4
    Player
    Cetra's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    44
    Character
    Ali Winchester
    World
    Malboro
    Main Class
    Gladiator Lv 54
    I like to see the Materia System become less obtuse and more transparent. You shouldn't have to leave the game and search for Stat Caps on Google to figure out which Materia you're basically forced to use. There's very little choice in the system. I'd also like to see more Secondary Stats like Cure Potency, Block % Up, etc.
    (6)

  5. #5
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Cetra View Post
    I like to see the Materia System become less obtuse and more transparent. You shouldn't have to leave the game and search for Stat Caps on Google to figure out which Materia you're basically forced to use. There's very little choice in the system. I'd also like to see more Secondary Stats like Cure Potency, Block % Up, etc.
    So much truth. As a whole, the materia system is way too restrictive to be useful in the big scheme of things.
    Quote Originally Posted by Fervid View Post
    Seeing how this new system involving materia was in the same sentence as "additions and adjustments to the Wolves' Den", I think it's pretty likely they're only referring to PVP Materia.
    I sure hope this isn't true, since my observations lead me to believe that next to nobody cares about PvP.
    (0)

  6. #6
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    My hopes:

    1) Give players another (better) option for materia generation other than grinding while wearing crappy gear.

    2) Change the overmeld process so it doesn't involve spamming meld on a particular piece of gear until it sticks (very tedious).
    (1)
    Last edited by Giantbane; 04-24-2014 at 03:24 AM.

  7. #7
    Player
    Fervid's Avatar
    Join Date
    Jul 2012
    Posts
    88
    Character
    Fervid Rapture
    World
    Excalibur
    Main Class
    Fisher Lv 65
    Quote Originally Posted by Eekiki View Post
    I sure hope this isn't true, since my observations lead me to believe that next to nobody cares about PvP.
    Well.. I think most people are only taking what they want out of that sentence and in doing so are setting themselves up to be let down. I guess we'll find out soon enough. For the record, I hope I'm wrong.
    (0)

  8. #8
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Fervid View Post
    Well.. I think most people are only taking what they want out of that sentence and in doing so are setting themselves up to be let down. I guess we'll find out soon enough. For the record, I hope I'm wrong.
    The actual quote is: "Patch 2.25 will focus on additions and adjustments to the Wolves' Den, as well as a new system involving materia."

    The "as well as..." does not mean the materia system refers to the wolves' den. It is referring to Patch 2.25's focus. If it was about the wolves' den, the sentence would have read "Patch 2.25 will focus on additions, ajustments, as well as introducing a new system involving materia to the Wolves' Den."

    Edit- Hooray for English degrees. They're useful sometimes.
    (4)

  9. #9
    Player
    Astralos's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    216
    Character
    Astralos Bladesong
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TheCurls View Post
    The actual quote is: "Patch 2.25 will focus on additions and adjustments to the Wolves' Den, as well as a new system involving materia."

    The "as well as..." does not mean the materia system refers to the wolves' den. It is referring to Patch 2.25's focus. If it was about the wolves' den, the sentence would have read "Patch 2.25 will focus on additions, ajustments, as well as introducing a new system involving materia to the Wolves' Den."

    Edit- Hooray for English degrees. They're useful sometimes.
    I agree with your interpretation. If it were a new system involving materia just for PvP, then the sentence is redundant. A new system involving materia for PvP would count as an addition to the Wolves' Den.

    Of course, it could also be possible that SE bungled something up in the translation...it wouldn't be the first time.
    (2)

  10. #10
    Player
    Cetra's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    44
    Character
    Ali Winchester
    World
    Malboro
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Eekiki View Post
    So much truth. As a whole, the materia system is way too restrictive to be useful in the big scheme of things.
    Exactly, it never really serves a purpose except to allow someone to leapfrog a level of gear. Properly overmelded Vanya allows you to skip most Darklight for example. But you can't meld Darklight. So where is the real value in using Materia? As I see there is none. Not until the system is more transparent, and more items can be melded. I'll continue to use it if the system remains the same, but I'd love for the Materia System to be overhauled so that it matters at all levels of play rather than specific gear ranges. It would be a great way to get the whole gear stat game rolling.

    I don't know about anyone else, but I love napkin-mathing gear at endgame to see which combination of gear etc gets me the most VIT or ACC or Parry. But that doesn't exist in FFXIV. A proper Materia System could change all that for the better.
    (1)

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