Quote Originally Posted by NintenPyjak64 View Post
I've played BLM in SV before with new tanks and the only times I ever felt the need to use sleep were on Ice Sprites. CC feels so unnecessary in most scenarios, even if the tank is new/slightly under geared, as long as the healer's on the ball and the tank understands the concept of holding agro
But this is relative. When you run low level dungeons you are going to get tanks who are woefully unprepared in both gear and experience. And that's the point - these dungeons are designed to give this gear and experience. These tanks are in a learning process in more ways than one, and any efforts to make their job less stressful offers a great relief. Being a tank when tanking is not going well is rough, and doubly so when the group has 50s who really just want a speed run.

I would argue that as more experienced players we have an obligation help these players out. We should be offering advice, using control, and being careful, even if these are not "optimal" ways to run through a dungeon.