there is a way around this, create a second toon, when you dc log into the second toon, then relog onto the first, I know I know but it is a quick fix
there is a way around this, create a second toon, when you dc log into the second toon, then relog onto the first, I know I know but it is a quick fix
In my humble opinion, this particular problem and the lack of linkshell usability are two indisputable fixes that need to be addressed. While a lot of the proposed changes we've seen mentioned in the "Letters from the Producer" updates can be up for debate, these two issues seem almost undebatable but are not getting the recognition they deserve I'm afraid.
They also seem like very easy, no nonsense fixes to boot. They should've been implemented a couple of patches ago honestly.
I also think how guildleves react to disconnects may also be some form of "cheating" security measure. If it's implemented as some posters have already shown, it's a moot point. No one would feasibly disconnect on purpose to finish a leve if the counter kept running independent of their character being logged in. Their is no motivation to do so.
I also think that "Guildleve behavior upon disconnect" should have a thread topic all it's own as it also needs much attention.
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